Dolphin, the GameCube and Wii emulator - Forums

Full Version: [GC] The Legend of Zelda: Twilight Princess
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
This game has SEVERE issues with Accurate VBeam Emulation, enabling it results in a complete unstability of game speed, it can easily go over 200+% (30-45 FPS) with audio throttle disabled, enabling Audio Throttle however will normalize it back to 100% but the game will now run at half the normal speed despite the 100% reading.

The game is also very likely to crash with Accurate VBeam Emulation enabled so using it is certainly not advised.
Accurate vbeam emulation is not advised for most games. It's a WIP option.
Operating System System Model
Windows 7 Ultimate (x64) (build 7600)
Install Language: English (United States)
System Locale: English (United Kingdom) Gigabyte Technology Co., Ltd. X58A-UD3R
Enclosure Type: Desktop
Processor a Main Circuit Board b
2.85 gigahertz Intel Core i7 930
32 kilobyte primary memory cache
8192 kilobyte secondary memory cache
64-bit ready
Multi-core (4 total)
Hyper-threaded (8 total) Board: Gigabyte Technology Co., Ltd. X58A-UD3R
Bus Clock: 133 megahertz
BIOS: Award Software International, Inc. FA 04/20/2010
Drives Memory Modules c,d
3000.49 Gigabytes Usable Hard Drive Capacity
493.04 Gigabytes Hard Drive Free Space

ATAPI iHOS104 ATA Device [Optical drive]
DGRMVI VG9ENS1 SCSI CdRom Device [Optical drive]
3.5" format removeable media [Floppy drive]

SAMSUNG HD103SJ [Hard drive] (1000.20 GB) -- drive 1, s/n S246J90Z915087, rev 1AJ10001, SMART Status: Healthy
SAMSUNG HD204UI ATA Device [Hard drive] (2000.40 GB) -- drive 0, s/n S2H7JD2Z904661, SMART Status: Healthy 6144 Megabytes Usable Installed Memory

Slot 'A0' has 2048 MB
Slot 'A1' is Empty
Slot 'A2' has 2048 MB
Slot 'A3' is Empty
Slot 'A4' has 2048 MB
Slot 'A5' is Empty

NVIDIA GeForce GTX 260 [Display adapter] (2x)
SAMSUNG [Monitor] (40.2"vis, October 2004)

all i seem to get is a black screen when im playing the game i have tryed doing my settings as shown on page 1 but gettin no where some 1 ples help also the settings must be on an old build of dolphin or somet cause my looks nothin like the pic show i have dolphin r7128
Damn that is a lot of info, you might wanna:
- post your current settings
- update your drivers
- try an older revision, like r6505 <-- very stable for TP

i got it working just now have a box that is blurry to the left
Use d3d9 and set SSAA to 4x to get rid of the blurry box.
enable dual core on
jlt recomplier on

d3d11
1360x768 using hdtv
start renderer is on
use panic handlers is on

v-sync on
anisotropic filtering 16x
load native mipmaps on (4t it might help the map)
pixel lighting and pixel depth on
efb
intergral scale on
enable cpu access on
texture is enabled
accurate texture cache on fast
nothin is ticked in advanced


dsp hle emulation on
dtk music on
dsound
32000hz


ok will try dont know what i have done but wont evan start up now comes up with errors im new to this as u will probs tell
tryed it on that setting and dosnt work still there
the is no way to get rid off this box of blurrnes and the funny thing is that wen it was black i could see my map and now i can see there is no map lol

also wen i put it on d3d9 it looks well shit compared to 11
do u think i need to use the older 1

were can i find r6505
(02-16-2011, 03:14 PM)markorjolly Wrote: [ -> ]v-sync on
enable cpu access on
accurate texture cache on fast
as far as I know neither of this settings help TP emulation in any way

(02-16-2011, 03:14 PM)markorjolly Wrote: [ -> ]ok will try dont know what i have done but wont evan start up now comes up with errors im new to this as u will probs tell
You might wanna specify these "errors"

(02-16-2011, 03:14 PM)markorjolly Wrote: [ -> ]the is no way to get rid off this box of blurrnes and the funny thing is that wen it was black i could see my map and now i can see there is no map lol
Try to disable Accurate Texture Cache to get rid of the blurriness, and if you want the map to have colors change EFB to Ram, altho it may be slower.

(02-16-2011, 03:14 PM)markorjolly Wrote: [ -> ]also wen i put it on d3d9 it looks well shit compared to 11
You probably haven't changed the settings for D3D9 like you did with D3D11

(02-16-2011, 03:14 PM)markorjolly Wrote: [ -> ]were can i find r6505
The main site here

I don't guarantee your problems will be totally solved by just getting a new revision but r6505 is pretty stable for me.

Enable CPU EFB Access is needed for sun rays, some bloom effects and possibly other things. For the Wii version it's needed for the slingshot and possibly other items that require you to aim and shoot with the Wiimote
i used 2.0 but the grapics are nothin compared with the 7 build but i have my map as wellhard gettin this left some1 help