(05-13-2014, 02:39 PM)Shonumi Wrote: [ -> ]I remember when I was 13/14, me and my friends would make our own dream builds. Heh, we would even print out the pages from NewEgg to show off. Nothing ever got built though, because we were all broke. That was when I had a passing interest in PC games (mostly CS, UT).
It's the best. Enough said. :p
I've always wanted to use Slackware since I first started exploring Linux. I remember hearing something about it being an "unadulterated" Linux, or whatever, that it tried to be as plain GNU/Linux as possible. That appealed to me when I was unfamiliar with Linux, but I like it today because it makes the least amount of assumptions about how I want to run my system (out of all the distros I have used so far) and I'm extensively familiar with it. I wouldn't recommend it though, simply because I don't recommend distros, period. Try it; see if it works for you; move on if it doesn't. Works for me (and works well too), so I use it.
You don't recommend distros, but could you tell me what package management is like on Slackware. One of the huge reasons why I love arch is because the Package Manager, Pacman is just so awesome!
Who ever wants free games add me on steam (if you really want them you will find me >.>)
On the subject of free/cheap games, I noticed Titanfall is on sale. I logged on to Origin to see what it cost, as I'd decided to get it once it was on sale having enjoyed the beta. I was disappointed to discover that even it's sale price is far more than I feel any PC game should reasonably sell for. As a result, still no Titanfall, and I'll have to wait for a really massive sale before I do get it.
I'm no PC gamer, but $35 (or whatever the price is in UK monies) is too much for a game? I think someone's been spoiled on sub $20 on Steam :/
$35 is above half-price game (which is the new full-price), so I'm not surprised that there would be people getting pissy about it. Especially a game that could be a 20-range game, easily.
What do you expect it's EA after all lol.
I haven't really felt a need to use Origin or Uplay and am sticking with Steam. Origin is alright for a client but still not at the level Steam is at and Uplay is just badly designed, both are badly designed in that they don't integrate with other clients well. Neither Ubi or EA offer me any reason to use their client or switch outside of a select few games which I'll occasionally start their client to play. For other games I am unsure about I don't bother purchasing if Origin or Uplay is forced upon me. Nothing personal towards the clients but the bulk of my library and friends are on Steam Origin or Uplay games for me other than a select few. I don't really fathom being required to launch and keep multiple clients running in the background to play certain games. As I said in my first sentence it's not only that EA is quite greedy but they don't seem to care about being competitive with Steam and even on Steam their sale prices were a joke compared to what other publishers were offering.
If by $20 range you mean 29.99 sure, but realize anything less severely undercuts Titanfall on the Xbone, something I'm sure MS and EA are both aware of. EA can be jerks to their customers, but upsetting business partners is probably not something on their TODO list.
I still see plenty of $30+ games on Steam right now, so it's fair to say a so called "AAA game" is going to have an AAA price.
Keep in mind that games were once $60, and there are still games on steam that people are completely okay with buying that cost $70+.
Too bad digital games didn't drive down prices as once speculated due to cutting out the middleman and the need to worry about a case, manual etc.. Should have figured greedy corporations wouldn't ever let that come to fruition. From what I've seen sales of any games from the big publishers, namely EA, Activision and Ubisoft tend to be less generous than other publishers especially when it's a flagship AAA title. This is true no matter where the game is being sold digitally. Around here the best bet is a generous seller on Amazon will offer it for a low price. Other than that wait a long while for prices to drop elsewhere, as popularity and sales decrease so will prices leading to greaters discounts during sales. A lot of games are going to suffer from COD syndrome where a while after the game is released no matter if there are sequels the price will remain high and sale prices will be lackluster. Some games on Steam despite being older than a year are still being sold at full price or near full price.
Shonumi Wrote:I'm no PC gamer, but $35 (or whatever the price is in UK monies) is too much for a game? I think someone's been spoiled on sub $20 on Steam
If it were a good game sure. But it's not.
Xtreme2damax Wrote:I haven't really felt a need to use Origin or Uplay and am sticking with Steam.
Unfortunately for anyone who wants to play or even try any of their newer games this is not an option anymore.
Xtreme2damax Wrote:Origin is alright for a client but still not at the level Steam is at and Uplay is just badly designed, both are badly designed in that they don't integrate with other clients well.
I would argue that all of them have their pros and cons but I actually prefer origin the most out of the three. It's just a shame that their are so few games avialible on it (most of which are cheaper on steam anyways) and I have so few friends that use it (so limited multiplayer options). The other thing I don't like about it is it's not very portable. I recently had to move it to a new drive to save space and that was a serious headache. Otherwise I would be using it instead of steam. It seems to be much faster and more responsive, has lots of basic features that steam still doesn't have (like setting specific download rates for games on the go which is critical for someone on a slow connection like me), and has far fewer bugs/problems.
Despite how much I love origin over steam I still think it was a really dumb move on EAs part. Considering how much it must have cost to develop and maintain it and how many sales they must have lost during the transition I still don't understand how it could have improved their profits or why they would do it.
Xtreme2damax Wrote:Too bad digital games didn't drive down prices as once speculated due to cutting out the middleman and the need to worry about a case, manual etc..
Actually they did. At least for PCs. Games are objectively much cheaper now than they used to be. Both on average and for AAA games. Games that were selling in the tens of millions last year can now be had for <$10 during a sale. That shit never used to happen.
Xtreme2damax Wrote:Should have figured greedy corporations wouldn't ever let that come to fruition. From what I've seen sales of any games from the big publishers, namely EA, Activision and Ubisoft tend to be less generous than other publishers especially when it's a flagship AAA title. This is true no matter where the game is being sold digitally. Around here the best bet is a generous seller on Amazon will offer it for a low price. Other than that wait a long while for prices to drop elsewhere, as popularity and sales decrease so will prices leading to greaters discounts during sales. A lot of games are going to suffer from COD syndrome where a while after the game is released no matter if there are sequels the price will remain high and sale prices will be lackluster. Some games on Steam despite being older than a year are still being sold at full price or near full price.
I'm pretty sure steam has to get the publisher to authorize a sale or change in price. Publishers probably base sale prices based on sales data. If sales numbers have dropped off a cliff then they're going to allow a pretty big discount. They calculate the price that is most likely to net them the most revenue. Lower prices mean less profit per sale but more total sales. There is an optimal point somewhere between the two extremes that they attempt to find. So while it may be tempting to blame the greedy publishers the consumers are probably at least partially at fault for continuing to buy the product in droves at its inflated price. I have noticed that on steam activision is pretty much the only publisher that doesn't seem to allow regular significant discounts. Particularly on the CoD franchise. Which only occasionally get sales and never more than 25% off. The games remain at full price for several years after release and even after that the price is never lowered very much. Only once the game is 10+ years old do we begin to see them at typical steam game prices. It makes me wonder though whether consumers are actually still buying these games in significant numbers at these prices years after release. Or is activision somehow doing this for no good reason? It would seem strange to call that "greedy" since if it's true it means they are deliberately making less money by keeping the price too high for people to buy it. So either activision is stupid and shooting themselves in the foot or the consumers are to blame. The data needed to confirm/deny this isn't made public so this is just a guess, but my money is on the latter.