So Intel decided to bring Next Gen Iris Pro (GT3 with 40% boost) to all Broadwell chip ? That's so sweet . Current Iris Pro 5200 is on par with Nvidia GT 650M which is ok for modern games
Finally , we can *play* PC games and Dolphin [plus high resolution] on integrated GPU without worrying about overheating issues (notebook only) . A mid-high end dedicated GPU is nice but it produces too much heat
And they sent it a (short) while after you officially recommended AMD GPUs for Dolphin?
You will still be optimizing and/or implementing features for the red side... right?
That Iris Pro 5200 is impressive though I probably wont upgrade my laptop for a while. I barely use it anyway.
Also neobrain, you posted a pic of the bubbles in Mario Sunshine being fixed sometime ago. Whatever happened to that? It looked like it worked already.
Anyways, I hope you have fun with that new GPU of yours. Dolphin has become pretty famous lately with all the work you guys put into the new site :3
I meanwhile got the bubbles working perfectly, it's all in the tev-fixes-new branch.
Btw, that NV GPU actually helped me squash lots of bugs in that branch today. I couldn't debug those before since they appeared to be NV-only.
NV actually sent us 1 GPU and 3 Shields so far. Pretty nice. Too bad Dolphin can't actually run on the Shield (16 bits fp :<), it would have been a very nice device for it.
(12-09-2013, 04:38 AM)Anti-Ultimate Wrote: [ -> ]Completely unrelated but crediar just released the source for Nintendon't, the homebrew that allows you to play Gamecube games on WiiU
https://code.google.com/p/nintendont/
The only thing Nintendon't does that Devolution does not do is allowing you to play games without owning the original disc. It's basically a warezloader, just like most of the stuff written by warezmaster crediar.
For more fun, for the last 6 months he has been releasing "beta" versions of his software as binaries. It turns out, looking at his source code release, that he's been using GPLv2 code from not only one open source project but two (mini, and... Dolphin!). Why does that not surprise me?
EDIT: Actually, Devolution works a lot better than Nintendon't. Same situation with Devolution vs. DIOS MIOS: crediar basically wrote a worse version of Devolution for the Wii with warez support. Please don't mention his work here.
(12-09-2013, 06:29 AM)delroth Wrote: [ -> ] (12-09-2013, 04:38 AM)Anti-Ultimate Wrote: [ -> ]Completely unrelated but crediar just released the source for Nintendon't, the homebrew that allows you to play Gamecube games on WiiU
https://code.google.com/p/nintendont/
The only thing Nintendon't does that Devolution does not do is allowing you to play games without owning the original disc. It's basically a warezloader, just like most of the stuff written by warezmaster crediar.
For more fun, for the last 6 months he has been releasing "beta" versions of his software as binaries. It turns out, looking at his source code release, that he's been using GPLv2 code from not only one open source project but two (mini, and... Dolphin!). Why does that not surprise me?
EDIT: Actually, Devolution works a lot better than Nintendon't. Same situation with Devolution vs. DIOS MIOS: crediar basically wrote a worse version of Devolution for the Wii with warez support. Please don't mention his work here.
Devolution is worse.
You need to own a Wii with gamecube ports (hard to get nowadays),dump the game, then it saves something onto your WiiMote, then you need to sync it to your WiiU again and hope it works.
And worst of all, you need to do this with every single fucking game.
I own all the original discs for the games I play and this is getting on my nerves a lot. I can't play it because my Wii with Gamecube support broke.
Do you even know what's in Devolution's source though? I mean, it could even be worse
(12-09-2013, 06:38 AM)Anti-Ultimate Wrote: [ -> ] (12-09-2013, 06:29 AM)delroth Wrote: [ -> ] (12-09-2013, 04:38 AM)Anti-Ultimate Wrote: [ -> ]Completely unrelated but crediar just released the source for Nintendon't, the homebrew that allows you to play Gamecube games on WiiU
https://code.google.com/p/nintendont/
The only thing Nintendon't does that Devolution does not do is allowing you to play games without owning the original disc. It's basically a warezloader, just like most of the stuff written by warezmaster crediar.
For more fun, for the last 6 months he has been releasing "beta" versions of his software as binaries. It turns out, looking at his source code release, that he's been using GPLv2 code from not only one open source project but two (mini, and... Dolphin!). Why does that not surprise me?
EDIT: Actually, Devolution works a lot better than Nintendon't. Same situation with Devolution vs. DIOS MIOS: crediar basically wrote a worse version of Devolution for the Wii with warez support. Please don't mention his work here.
Devolution is worse.
You need to own a Wii with gamecube ports (hard to get nowadays),dump the game, then it saves something onto your WiiMote, then you need to sync it to your WiiU again and hope it works.
And worst of all, you need to do this with every single fucking game.
I own all the original discs for the games I play and this is getting on my nerves a lot. I can't play it because my Wii with Gamecube support broke.
Do you even know what's in Devolution's source though? I mean, it could even be worse
So what you're saying is that you're unhappy to not be able to play games you have downloaded from the internet? If I were an asshole I would ban your account right now for blatantly ignoring the forum rules. Consider that your last chance.
Re: licenses, Devolution is written by tueidj, which is a very respected hacker in the Wii / Wii U community who has always shown respect for open source licensing. You can for example observe that the Devolution README acknowledges the use of some BSD-licensed libraries, which shows some consideration for licensing of the project. Compare that to Crediar, whose two major projects were both warezloaders, and both had issues with respect of open source licensing.
I have strictly 0 respect, or maybe even negative respect, for duplicate projects that only exist to strip copy protection features.
I'm not dumb, I dumped my entire Gamecube collection before my Wii broke
But I have no way of doing it right now though so if my ISOs were to get corrupt...hm.