NaturalViolence Wrote:One of the things that made me decide against it was when I realized that I wouldn't be able to run bsnes anywhere near fullspeed on it. Which from what I gather is currently the best SNES emulator if you have hardware powerful enough to run it.
NaturalViolence Wrote:"The best" is subjective.
Quantify which properties you're after in an SNES emulator, then you can decide if bsnes fits your needs. If you want its extreme accuracy, then go for it. For most people, myself included, I don't really need
that much accuracy, especially not for the games I play. I suggest looking at what bsnes can do over what other emulators can't (boot a certain game, glitchless games that are troublesome on other emulators, more features supported, etc). For me, it's just not compelling enough to not stick with SNES9x, and I've been emulating SNES games for almost a decade now. However accurate bsnes is, I can't say I'm honestly missing out on some breathtaking experience. For others, that's the deal-breaker, and I respect that. I can only advise you to decide whether or not bsnes, for you, has any true advantages.
Fwiw though, I've heard that byuu did make a version that could run "cheaply" by having less accurate emulation. Not related, but I got bsnes to run (its code powers SNES emulation in mednafen) on the RPi. It was a nice slideshow.
NaturalViolence Wrote:For everything that I plan to do with it except high end emulation an E series 1.65 GHz cpu/motherboard combo would do just fine. Or a Zotac 2.13Ghz atom/nvidia 520m/motherboard combo. Or a Sandy Bridge Dual Core Celeron 1.1GHz/motherboard combo + G 610 graphics card. The last one being the best and the middle actually being the most expensive.
Hey, what a coincidence. As you probably know from my emu-console rants, I'm always searching for a better device dedicated to emulation with a footprint thereabouts the Wii. I've stumbled across several Zotac ZBOX models (one with a 2.13GHz Atom and one with 1.2GHz Intel Celeron 857). I'm still trying to decide on an upgrade to my MK803 that will cost me less than $300. We're kinda, sorta in the same boat, right?
Anyway, I'd say the most important factor here is decided what level of emulation to really want, what can be extra (if it works, cool, if not, no big deal), and what you simply don't care about. How essential is GC/Wii/PS2 emulation to your overall satisfaction with your endeavor? If you were only able to achieve some level of emulation, would this be satisfactory? How much do you expect to emulate these consoles? Would you use Dolphin or PCSX2 more or less on your HTPC than you currently do on your desktop?
I ask myself those kinds of questions whenever I see a potential product that I would re-work into an emu-console. Of course, I'm only concerned with emulating the N64 and PSX at the most, so I have a bit more options than you probably do (cheaper ones too). If it were me, I usually aim low the first time I start off on a project like this. Some GC/Wii/PS2 emulation would satisfy me (TimeSplitters 2 on Dolphin runs on just about anything fullspeed, that's good fun right there), and I'd definitely want Desmume to run well (don't know if you're too into the DS though :p). The next HTPC I'd build (and there would be a next one) would definitely run Dolphin and PCSX2 to an even greater extent.