That was great! Everything about that presentation was excellent! Like, going from the Microsoft and EA and all the other presentations, Nintendo just blew them away. Really good presentation!
As for Smash, I totally called that it would be a complete edition of Smash 4 (I tried to look for where I said it but I gave up). If someone was expecting a brand new game, well, I guess they'd be disappointed? But logically, there was little chance that a franchise that releases games every 6-8 years was going to make a completely new game so soon. Especially since the Smash 4 sold very well despite being on a system with a very poor player base, so they'd want to get that game out to a wider audience in a revitalized form. Still, I was expecting just, a definitive edition. This is way more than I expected! Just wow, every character! And the reveal was so well done too!
Pokémon Let's Go is interesting to me. It's a remake of Pokémon Yellow (it is a full fledged Pokémon!), but with new capturing mechanics borrowed from Pokémon Go. That's neat! Pokémon's catching mechanics are well... hardly anything, and that hasn't changed in forever. Like, you beat a Pokémon up to improve the odds of capture, and then press a button to throw a ball and RNG determines if you get it. That's boring! Putting some player control into this is a step in the right direction. If Let's Go does well, I hope they explore changing up the catching mechanics in the next new core game.
Super Mario Party is the best of the show, by far. It's like, a genuine Mario Party! Characters move individually (no car! yay!), they have individual dice rolls, the minigames are varied and use the properties of the switch well, just, great! It was a genuine surprise and I'm really looking forward to it.
The new Fire Emblem seems to pick up some Dynasty Warriors mechanics, which I found really intriguing. I'm a liiittle hesitant with it, since Fire Emblem Awakening's marriage mechanics just kicked me right out of that game, but we'll see. Hopefully they don't do that again!
Hollow Knight being available today is awesoooome. I've been waiting to play it for the Switch release, so I'm going to go buy it now~
(06-13-2018, 07:09 AM)MayImilae Wrote: [ -> ]Fire Emblem seemed to pick up some Dynasty Warriors mechanics, which I found really intriguing. I'm a liiittle hesitant with it, since Fire Emblem Awakening's marriage mechanics just kicked me right out of that game, but we'll see. Hopefully they don't do that again!
Well... The term Dynasty Warriors worries me actually. I actually liked the direction and mechanics with Awakening and Fates.
I still stand by my point the presentation was underwhelming... Lacking any critical games. That's just me personally. It still did not convince my to buy a Switch. Most games are already out on the other platforms. I am primary a PC gamer as a matter of fact. I fail to see how the new Smash is a complete new game even with a new engine. It feels like an ultimate version of Smash 4 for me. But that's not bad actually, since I really love Smash 4 (and Smash in general). I still lament the lack of a story mode (since it was a feature in Brawl, which never returned afterwards).
Perhaps I wanted to see that more Wii U titels were being ported such as the Wind Waker HD, Twilight Princess HD, Super Mario 3D World, Color Splash or Super Mario Maker. Perhaps a HD version of Ocarina of Time and Majora's Mask for the Switch? Or a HD version of A Link Between Worlds. I don't care the slightest for party games or the smaller indie titles (I do love indies, don't get me wrong *drools over Undertale*) at the E3. I want to see titles that justify the Switch. And the Pokémon Let's Go titles seems to me to be a warmup to the real Pokémon RPG deal. I still hate motion controls control through...
But that's just me. I might be too demanding in gaming.
(06-13-2018, 03:27 AM)mbc07 Wrote: [ -> ]Has anyone noticed the Unreal Engine logo at the copyright screen, right after the release date popped in? They apparently remade the game from scratch, AFAICT Smash 4 was built with a custom Nintendo engine...
I noticed that too. It's fascinating! So I guess it was easier and quicker to rebuild the whole game in Unreal than it was to port it to Switch? Probably CPU related issues, since their CPUs are SO different!
Still, I'm very curious what this will mean for Nintendo in the future. They definitely still have their own in house engine that they've been using with other releases and will continue to use, but Nintendo being willing to use Unreal is a big change for them.
(06-13-2018, 07:09 AM)MayImilae Wrote: [ -> ]That was great! Everything about that presentation was excellent! Like, going from the Microsoft and EA and all the other presentations, Nintendo just blew them away. Really good presentation!
As for Smash, I totally called that it would be a complete edition of Smash 4 (I tried to look for where I said it but I gave up). If someone was expecting a brand new game, well, I guess they'd be disappointed? But logically, there was little chance that a franchise that releases games every 6-8 years was going to make a completely new game so soon. Especially since the Smash 4 sold very well despite being on a system with a very poor player base, so they'd want to get that game out to a wider audience in a revitalized form. Still, I was expecting just, a definitive edition. This is way more than I expected! Just wow, every character! And the reveal was so well done too!
Pokémon Let's Go is interesting to me. It's a remake of Pokémon Yellow (it is a full fledged Pokémon!), but with new capturing mechanics borrowed from Pokémon Go. That's neat! Pokémon's catching mechanics are well... hardly anything, and that hasn't changed in forever. Like, you beat a Pokémon up to improve the odds of capture, and then press a button to throw a ball and RNG determines if you get it. That's boring! Putting some player control into this is a step in the right direction. If Let's Go does well, I hope they explore changing up the catching mechanics in the next new core game.
Super Mario Party is the best of the show, by far. It's like, a genuine Mario Party! Characters move individually (no car! yay!), they have individual dice rolls, the minigames are varied and use the properties of the switch well, just, great! It was a genuine surprise and I'm really looking forward to it.
The new Fire Emblem seems to pick up some Dynasty Warriors mechanics, which I found really intriguing. I'm a liiittle hesitant with it, since Fire Emblem Awakening's marriage mechanics just kicked me right out of that game, but we'll see. Hopefully they don't do that again!
Hollow Knight being available today is awesoooome. I've been waiting to play it for the Switch release, so I'm going to go buy it now~
Agreed. Don't know why people thought it was underwhelming, Nintendo fans tend to be a bit spoiled I guess (you could tell from the chat in the official livestream).
(06-13-2018, 08:24 AM)MayImilae Wrote: [ -> ]I noticed that too. It's fascinating! So I guess it was easier and quicker to rebuild the whole game in Unreal than it was to port it to Switch? Probably CPU related issues, since their CPUs are SO different!
Still, I'm very curious what this will mean for Nintendo in the future. They definitely still have their own in house engine that they've been using with other releases and will continue to use, but Nintendo being willing to use Unreal is a big change for them.
Less time developing and fixing Engine bugs, more time building games and getting them in the hands of the players.
(06-13-2018, 02:47 AM)KHg8m3r Wrote: [ -> ]Nobody needs FFVII when you have Smash Bros Ultimate with every character (and finally Ridley)
Still can't beat Melee though....
A notable omission from the Nintendo Direct was details on Switch's paid online service. I mean, they already revealed the pricing and said it will have cloud saves, but the launch is just three months away and there's a lot of unanswered questions. I don't have a Switch (yet) but this would be concerning for me if I already had the console and had to decide whether sign their online service or not. Nintendo remaining completely silent on this subject in a perfect moment (E3) was underwhelming...
My 2 cents :
Smash Ultimate have a new game engine, new game mechanics and physics, new menus, new & comebacks characters and stages, new animations... That's why I don't really agree when people say it's Smash 4 Definitive Edition. I see why it feels like it on the first impression but please think a little more about it.
I enjoyed the presentation as a Smash enthusiast. The second big announcement was Fire Emblem and Mario Party. It seems to be on the right direction, but since they failed to released a good Mario Party since HudsonSoft quit, I'm still on my guards.
To be honest, the presentation was really light and weak, in fact, it feels like a Smash focused Nintendo Direct, and thus doesn't fit E3 big announcements format. That's why most people I know thinks it was clearly not the best E3 2018 presentation, and I also feel like it.
(06-13-2018, 12:29 PM)mbc07 Wrote: [ -> ]A notable omission from the Nintendo Direct was details on Switch's paid online service. I mean, they already revealed the pricing and said it will have cloud saves, but the launch is just three months away and there's a lot of unanswered questions. I don't have a Switch (yet) but this would be concerning for me if I already had the console and had to decide whether sign their online service or not. Nintendo remaining completely silent on this subject in a perfect moment (E3) was underwhelming...
True, almost forgot that existed. And yeah, I also still don't have a Switch yet.
(06-13-2018, 10:26 PM)DrHouse64 Wrote: [ -> ]To be honest, the presentation was really light and weak, in fact, it feels like a Smash focused Nintendo Direct, and thus doesn't fit E3 big announcements format. That's why most people I know thinks it was clearly not the best E3 2018 presentation, and I also feel like it.
Eh, what more could you possibly want? Mother 3? They even responded to the absence of Prime 4 this year and it implies they are attempting a different approach to announcing games at E3. I'm don't care much about the new Pokemon game and Fortnite but those two were pretty big announcements if you ask me.