The World’s most modular extreme PC or whatever Razer call it
Too bad , It's Razer ...You will have to sell your soul to Satan to be able to afford it.
(01-08-2014, 07:44 AM)ExtremeDude2 Wrote: [ -> ]Now tell me, did you actually do that in Qt (just the pictures ofc) or did you photoshop them in?
Created the mockup in Qt designer, just because
neobrain Wrote:I so should post this to our Facebook page at some point, just to see how people like the crap out of it...
inb4:
"That doesn't look like Dolphin, what emulator is that?"
"Is that a peek at the Wii U emulator?"
"They are making a Wii U emulator!?!?!?!"
"GIVE IT TO US NOW!"
"WHY ARE YOU HOLDING THIS BACK FROM US! I WILL NEVER USE DOLPHIN AGAIN!"
(01-08-2014, 11:45 PM)MaJoR Wrote: [ -> ]inb4:
"That doesn't look like Dolphin, what emulator is that?"
"Is that a peek at the Wii U emulator?"
"They are making a Wii U emulator!?!?!?!"
"GIVE IT TO US NOW!"
"WHY ARE YOU HOLDING THIS BACK FROM US! I WILL NEVER USE DOLPHIN AGAIN!"
dont want to be rude or anything but.... this is just funny to me
This is mostly meaningless, but if someone really wanted to build a Wii U emulator, modifying Dolphin would be a decent place to start for a few things – the interp/JIT is reusable and only needs three-core support and MERSI support tacked on (see
http://fail0verflow.com/blog/2014/consol...omake.html for details). Kinda unwise, though, considering how inaccurate/hacky/plain horrible some of the code is (e.g. the old AX µcode HLE, memory emulation/MMU).
(01-09-2014, 02:40 PM)pauldacheez Wrote: [ -> ]This is mostly meaningless, but if someone really wanted to build a Wii U emulator, modifying Dolphin would be a decent place to start for a few things – the interp/JIT is reusable and only needs three-core support and MERSI support tacked on (see http://fail0verflow.com/blog/2014/consol...omake.html for details). Kinda unwise, though, considering how inaccurate/hacky/plain horrible some of the code is (e.g. the old AX µcode HLE, memory emulation/MMU).
That's so wrong I don't even know where to begin.
Saying our interpreter/JIT are reusable is false: they are actually very tied to the rest of the emulator, and worse than that mostly unable to operate in a multithreaded way (they rely exclusively on global state to store PPC state, and changing that would require modifying a lot of code). Dolphin's JIT is also assuming that mutable code is a possibility, which it is not on most Wii U titles (aka. all but the browsers), missing a lot of optimization opportunities. It's also missing the whole Cafe OS implementation which would probably have to tie in to the JIT (because external code loading), etc.
HB Zee530!
(btw, where have been? :p)
I'm kinda wanting to order a Define R4 case. I want to replace my old 800D with that since I now realised I don't need fancy windows and i'll never get to watercool anyways.
Are there similiar cases that perform/look the same as the R4 that would also get me a better deal? If not I'll order that. I'm getting tired of this brick wall under my desk :p
So apparently it wasn't a cold I am sick with, symptoms now look more like an upper respiratory infection and I've been sick since before Christmas.