03-05-2015, 06:12 AM
Wow! Ok two things I'm really excited about in the report.
First, the Palleted Textures and the ability to no longer use EFB to ram in Twilight Princess for the minimap, so awesome, especially for the OpenGL backend! I know several games got impacted greatly with this feature, but I believe one game got left out, Yoshie's tongue in SMG 1 & 2? Are you able to use Yoshie's tongue without the need of EFB to ram correct?
Second, and the GBA -> GCN support is finally getting some attention, can't wait to try out these new features. As always great work from the developers, so amazed at how much attention this emulator is getting from developers.
First, the Palleted Textures and the ability to no longer use EFB to ram in Twilight Princess for the minimap, so awesome, especially for the OpenGL backend! I know several games got impacted greatly with this feature, but I believe one game got left out, Yoshie's tongue in SMG 1 & 2? Are you able to use Yoshie's tongue without the need of EFB to ram correct?
Second, and the GBA -> GCN support is finally getting some attention, can't wait to try out these new features. As always great work from the developers, so amazed at how much attention this emulator is getting from developers.