Dolphin, the GameCube and Wii emulator - Forums

Full Version: Feature Request Thread
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wts55555

i would like to see a cookie plugin. you press a button and get a cookie.
I think it would be really great if there is internet support

MarioMadness

I Know Something that still needs to be fixed, The Floating In F-Zero GX. Because the game runs perfect But you cant start the race because your Car doesnt float once it trys to it fails the race. Hope Its Not To hard To Fix Big Grin
The ability to put a frame cap on to games, for example Super Mario Sunshine is designed to run at 30 fps but if your PC can render it at 60 fps it makes the game speed double, which is irriatating. Having a frame cap would be very useful and make it much more stable. A frame cap at 60 and 30 would be the best option.

neosin

quad core support

sound for all games Smile

frame caps at 30/45/60/90

wifi somehow lol!

BTW great work devs, i can't believe dolphin is working so well on my comp already
I'd like to second the request for a geometry exporter. Even better if it could select which object to dump (alot like a sprite toggle for 2D games).
.wad(wii downloadable content) files should be listed on the main list

i tried FF Chronicles: my life as a king, and i had to open it through the menu File->Open every time

edit:
also an improvement to the throtle option, wich is the frame caps ppl asking for, but its not quite well implemented =)
(04-03-2009, 06:53 PM)3xistence Wrote: [ -> ]i don't think it's possible add a frameskip option right now.
We are talking about an emulator, a frame skip option's directed to your video card
but the emulators works the most with the cpu (and you have the idle skip for this) so a frameskip option will not work.
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I want to add my own theme for the buttons, anyway to do it?

1.I suggest for the next version a sort of "auto switch" for the memory card.
The user will select the main folder, and if the emulator see a usa game, will use automaticaly the memorycardAusa.raw, if eur the memorycardAeur.raw etc...

i guess its the wrong way to look at emulation u know... u can see by the playstation 1 emulator, on the time pete launched his gpu plugin ... the emulation could get faster if u had a better gfx card, i remember i had an onboard card and it sucked to the emulator, i had a pentium 2 300 mhz, wich was fine to thge emulator, so i ordered a voodoo 3 that was great at the time and sudenly i could play games at full speed. Petes plugin has all taht stuff, frame skip, frame limiter, and u could even input the number u wanted to the frame limiter, u can even use frame skip and frame limiter at same time to get a perfect emulation, dolphin lacks that.

those features are also present at pcsx2 emulator, but that emulator is danm slow, much slower than dolphin is, but ull never get a game faster than it should be and dolphin lacks that, in other hand dolphin can make a ghame work full speed at low frame rates wich pcsx2 lacks.... anyway... u can skip frames by just telling the cpu not to render the next X frames or only render x frames each 10 frames whatsoever.
(04-03-2009, 10:45 PM)PewnyPL Wrote: [ -> ]*looks into User/GC folder*
But it is already implemented O_o
I have these files in there:
MemoryCardA.EUR
MemoryCardB.EUR
MemoryCardA.USA
MemoryCardB.USA

There are the main files, but you need to switch between usa, jap or eur manually, otherwhise you need to format the mc.

for the frameskip, i just think it isn't the right time to do it right now, on my system i have the most of the time a 60/50fps without any kind of problems.

markyzero

Hmm...I dunno if the devs have thought this already or even if that is possible.
I was wondering if you could add a "Draw Distance" feature, so it would save a lot of CPU memory.
Suggestions:
- The objecs, landscapes, models, or w/e that is behind you gets less emulated than the things that are in front of you;
- Having a scroll bar that allow us to reduce the visibility;
- (any other thing that could be skipped/hidden/slowed down).
Example:
I was playing Zelda: TP, riding in Hyrule Fields (with my humble 5-6 fps xD), then I noticed that I could see monsters and landscapes from miles away that weren't usefull at all.
Then I got to Hyrule Castle (the castle is split in small sections like, Castle East, West, etc...) and I noticed that with the "Copy EFB " thingy turned off I had around 25 fps.
I hope it helps! =D

The emulator is great! Gratz to all people that worked on it =)
(04-06-2009, 09:48 PM)3xistence Wrote: [ -> ]
(04-03-2009, 10:45 PM)PewnyPL Wrote: [ -> ]*looks into User/GC folder*
But it is already implemented O_o
I have these files in there:
MemoryCardA.EUR
MemoryCardB.EUR
MemoryCardA.USA
MemoryCardB.USA

There are the main files, but you need to switch between usa, jap or eur manually, otherwhise you need to format the mc.

for the frameskip, i just think it isn't the right time to do it right now, on my system i have the most of the time a 60/50fps without any kind of problems.

MY fault: there is already an automatic memory card selector.

can exist a sort of music player for gamecube disc?