How About getting the NTSC Version of Super Smash Bro's Brawl to Run, Kinda Hard to own the pal Version where i live, And i Bet many other whould be Pleased
Getting JitIL To Work For x64
Getting JitIL To Work For x64
Feature Request Thread
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03-31-2009, 04:30 AM
How About getting the NTSC Version of Super Smash Bro's Brawl to Run, Kinda Hard to own the pal Version where i live, And i Bet many other whould be Pleased
Getting JitIL To Work For x64 03-31-2009, 04:57 AM
Remember MarioMadness, this suggestion forum isn't to ask to fix games. If that were the case, I got a whole bunch of things I could post *cough*Like getting the L/R triggers fixed in Luigi's Mansion*cough*. The only suggestion I would give. Which really isn't a suggestion, but more just like a kewl think I'd like to see. Is to have the Gamecube cube thing at the beginning. Like when you 1st boot up a game on the console. I think I've seen it suggested before. But I thought I'd add myself to the list of people who'd like to see it
03-31-2009, 07:07 AM
(03-31-2009, 04:57 AM)envisaged0ne Wrote: Remember MarioMadness, this suggestion forum isn't to ask to fix games. If that were the case, I got a whole bunch of things I could post *cough*Like getting the L/R triggers fixed in Luigi's Mansion*cough*. The only suggestion I would give. Which really isn't a suggestion, but more just like a kewl think I'd like to see. Is to have the Gamecube cube thing at the beginning. Like when you 1st boot up a game on the console. I think I've seen it suggested before. But I thought I'd add myself to the list of people who'd like to see it I know its a request Thread, And its just sometime I and many people whould like to see working in Feature revs, lol 04-01-2009, 10:20 AM
Just asking about memory card saves.
When a game attempts to save, it freezes for a couple of seconds. Is it possible to move that function to a separate thread (even if it is on the same cpu core) so it won't interfere with actual emulation?
ASRock Conroe 1333-D667
Intel Pentium Dual Core E2180 2.00GHZ 2GB ram Windows XP x64 Ati Radeon HD3650 256mb GDDR3 04-01-2009, 05:17 PM
I think we should alos look at a profile manager. We all know that each game requires certain plugins & features to be selected to get the game popping.
So if we have a manager we can just edit each profile & run the game instead of trying to keep track of what options we need to select. Just a thought...Don't kill me 04-02-2009, 12:17 AM
(04-01-2009, 05:17 PM)DeDMeaT Wrote: I think we should alos look at a profile manager. We all know that each game requires certain plugins & features to be selected to get the game popping. This is already a part of the app... right click the game and go to properties. It's got a bunch of the options listed there. They just need to ADD more options that have been added since then and possibly make a different tab in which you can select which plugin to use and what options with them. 04-03-2009, 03:06 AM
Maybe get a "Frame skip" option?
That would be a nice feature.... But only if it is possible...If not, then something else 04-03-2009, 06:38 AM
I agree. If it were possible, I'd love to see Frame Skipping added. I think a lot of people would be happy w/that.
04-03-2009, 06:53 PM
i don't think it's possible add a frameskip option right now.
We are talking about an emulator, a frame skip option's directed to your video card but the emulators works the most with the cpu (and you have the idle skip for this) so a frameskip option will not work. --- I want to add my own theme for the buttons, anyway to do it? 1.I suggest for the next version a sort of "auto switch" for the memory card. The user will select the main folder, and if the emulator see a usa game, will use automaticaly the memorycardAusa.raw, if eur the memorycardAeur.raw etc...
We Will share all the same end.
04-03-2009, 10:45 PM
*looks into User/GC folder*
But it is already implemented O_o I have these files in there: MemoryCardA.EUR MemoryCardB.EUR MemoryCardA.USA MemoryCardB.USA
AMD Athlon 64 X2 3600+
2GB RAM nVidia GeForce 9600GT 512MB VISTA ULTIMATE x64 |
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