(06-25-2009, 11:37 AM)idkmybffjill Wrote: [ -> ]"Santa can you make Dolphin perfect?" -Me
"Why yes i can but that would require effort dolphin isn't willing to put in" -Santa
"Why is this?: -Me
"Cuz dolphin's Nothing But a bunch of lazy fucks` ~ HO,HO,HO" -Santa
"Oh Gee Santa, Thanx So much" -Me
"Don't mention it" -Santa
"If i don't mention it, how will they know?" -Me
"OH yeah tell those dumb-asses" -Santa
"I sure will santa, you can count on me" -Me
Seriously what kind of emulator updates once a year..
is this guy fucking kidding? the devs are busting their ass on a project theyre not even being paid for. show some consideration, stop being such a fucking n00b. people like this make me mad.
ps: an "eject that fucking n00b" button for all forum users with 150+ posts would be sweet
(07-09-2009, 06:13 AM)Gleasonator Wrote: [ -> ]A tickmark in controller configuration needs to be added to reverse the values of how much is pressed on the triggers.
For example, I own a real GameCube controller using an adapter, and when configured with Windows, the triggers are 255 when at rest and 0 at fully pressed. This means that in order to play the game normally, I have to hold down the triggers most of the time, then let up on one when I need to use it.
If these values were reversed, it'd fix the problem.
Thanks.
this would really be helpful, i am really waiting for this to be added, good point man
(07-17-2009, 12:03 AM)MenaceInc Wrote: [ -> ] (07-16-2009, 11:59 PM)kuno86 Wrote: [ -> ]A system to make the space on the virtual gamecube memorycard unlimited.
IIRC, it's a 1016 block Memory card that's made....what could you need all that space for?
I got a lot of GC-games that says that my memory card is corrupted and needs to be formatted.
Other games just read/write fine on it
how about an option to save controller configs?
(07-17-2009, 04:58 AM)kuno86 Wrote: [ -> ] (07-17-2009, 12:03 AM)MenaceInc Wrote: [ -> ] (07-16-2009, 11:59 PM)kuno86 Wrote: [ -> ]A system to make the space on the virtual gamecube memorycard unlimited.
IIRC, it's a 1016 block Memory card that's made....what could you need all that space for?
I got a lot of GC-games that says that my memory card is corrupted and needs to be formatted.
Other games just read/write fine on it
that should only happen once per region.
Dolphin creates a memory card for each region so if you play a backup of a PAL game, it creates MemoryCardEUR.raw or something similiar while a US game would create MemoryCardUSA.raw...also, you really need to copy over your memory cards to a new folder in Dolphin or point it in the right direction...I'm sure you're doing that already though.
fix rendering issue with the mii`s
How about an explanation of what does what in a gamepad (i have an xbox360 controller and i've got no idea what each button does) and a way to change the button configuration. I just couldn't change the way the gamepad was configured.
3 ideas from me, all are a little bit out of whack....
1- CUDA support. That would aid in getting the thing playable, and significantly so.
2- Ambient Occlusion support using Nvidia drivers.
3- Absorb Project 64, some SNES and NES emulators, so we have 1 super emulator. :3
I just noticed this:
(06-25-2009, 11:37 AM)idkmybffjill Wrote: [ -> ]"Santa can you make Dolphin perfect?" -Me
"Why yes i can but that would require effort dolphin isn't willing to put in" -Santa
"Why is this?: -Me
"Cuz dolphin's Nothing But a bunch of lazy fucks` ~ HO,HO,HO" -Santa
"Oh Gee Santa, Thanx So much" -Me
"Don't mention it" -Santa
"If i don't mention it, how will they know?" -Me
"OH yeah tell those dumb-asses" -Santa
"I sure will santa, you can count on me" -Me
Seriously what kind of emulator updates once a year..
Permission to flame?