googled it... i have the PAL version. can u just PM me ? that would rly help..
ty
Joooooooooojooooooooooojooooooooooooooo, i lovvvvvveeeeeee you glon!!
Quote:Did you connect the second emulated wiimote? You can do this in-game by pressing Alt+F6.
It was so simple and i forgot about this option.. i nearly got fucked up, excuse my language^^ but thats excellent.. so much effort for you but the result is enormous for me! Thx man! ;-)
I'll keep on playing New Super Mario Bros. for the next time! Single Player until now is really extraordinary!
Good Evening
KoC
(02-19-2010, 03:35 AM)Emeraldu Wrote: [ -> ]googled it... i have the PAL version. can u just PM me ? that would rly help..
ty
If you have the PAL version you don't need to patch the game
Hey..
another question!^^ Sry, but i'm trying to become familiar wit' this emu^^
Okay.. I've problems with saving, Save in cache is no problem. But it already appeared that the emulator easily freezed ingame.
Same when i tried to save state. I saved on the map and every time appeared an error like "Microsoft Visual c++ runtime library error: please contact support and so on.." Consequently i updated and repaired my visual c++ 2008 SP1. But after this update the error still existed.
Now my question is.. Is it besser to save states in the place of levels instead of the map. I always saved on map and read, that this could cause the error, too. I could use the cache save, but always with the risk the emulator freezes ingame!^^
Actually i wanted to use save states because it's comfortable and handy to handle. I know this already from several other emu's and it was a very good method. But in New Super Mario Bros. this doesnt perform as i believed.
I'd like to compare your assessments and your experiences, advices you can give me on my way!^^
KoC
savestating seems to be broken on latest revs
(well it is for me
)
Okaaaaaaaaaay,
and which revision do you recommend best for statesaving?
I want to use that feature, because it's really great i guess and comfortable!
Yeah, i already explained before. ;-)
KoC
Savestating works almost perfect for me with these revisions:
www.dolphin-emu.org
Though occasionally a save state will have looping music or unresponsive controls, this happens very rarely to me.
Also, I only save with Ctrl+F1 and load with F1, meaning I do not go to the menus to do this, so that may be a part of the deal.
Okay.. I use them too and i even do NOT got to menu while saving, but nevertheless the errors appear!
I use the quick buttons and still i don't know that to do that it works! ;-)
I will try the new revision from today and state here!
KoC
Do not go to the menu. Only use the keyboard shortcuts.