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Full Version: [Wii] New Super Mario Bros. Wii
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Tick "Wiimote Input active" in Wiimote settings xD
Fog? Awesome, have to try it as soon as I go home. BTW, I'm having Wiimote desync problems when I enable frameskip to 1 or higher. Anyone else with this behavior? Have this been already reported?
thank u very much nosound97 Angel...i don't have a wiimote and i'm only using a keyboard and mouse, so it still needs activating?

thanks again
(12-22-2009, 07:22 AM)emucrazy Wrote: [ -> ]thank u very much nosound97 Angel...i don't have a wiimote and i'm only using a keyboard and mouse, so it still needs activating?

thanks again

Yep, you still need to activate it, you're still using Wiimote, but emulated
This game runs perfectly on my PC. But I have 2 problems:
1) SOMETIMES in the level selection area, everything is white/gray
2) Mario and other characters are not shaded
I disabled Fog in the options, but still those problems persists
(12-22-2009, 01:47 PM)Vedolino Wrote: [ -> ]This game runs perfectly on my PC. But I have 2 problems:
1) SOMETIMES in the level selection area, everything is white/gray
2) Mario and other characters are not shaded
I disabled Fog in the options, but still those problems persists

Only opengl works perfectly, d3d has some shade issues. and the gray after a level was fixed long ago, use the newest build r4714. Disabling fog is no longer needed in this rev.
(12-22-2009, 06:38 AM)James333 Wrote: [ -> ]Fog fixed in r4714

http://code.google.com/p/dolphin-emu/sou...ail?r=4714

what exactly do i do with this?
never mind. found the thread.