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Full Version: [GC] Star Wars Rogue Squadron II: Rogue Leader
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First strike at the core and asteroid field.
fix a problem and another one appears, well...someone knows how to solve this problem in the image?
@IceStrike256, my cpu is a i5 3570k oc @ 4.2ghz and 8 gb 1600mhz ddr3 ram +gtx 770 2gb
(01-22-2015, 03:36 AM)fabiodx32 Wrote: [ -> ]fix a problem and another one appears, well...someone knows how to solve this problem in the image?

You mean the dots ?
(01-22-2015, 03:41 AM)Dolphy Wrote: [ -> ]
(01-22-2015, 03:36 AM)fabiodx32 Wrote: [ -> ]fix a problem and another one appears, well...someone knows how to solve this problem in the image?

You mean the dots ?

in the sky, the drizzle
(01-22-2015, 03:43 AM)fabiodx32 Wrote: [ -> ]
(01-22-2015, 03:41 AM)Dolphy Wrote: [ -> ]
(01-22-2015, 03:36 AM)fabiodx32 Wrote: [ -> ]fix a problem and another one appears, well...someone knows how to solve this problem in the image?

You mean the dots ?

in the sky, the drizzle

It's normal, back in the old days you where playing on low resolution and didn't see those dots. This was explained in page 50 or something.
(01-22-2015, 03:45 AM)Dolphy Wrote: [ -> ]
(01-22-2015, 03:43 AM)fabiodx32 Wrote: [ -> ]
(01-22-2015, 03:41 AM)Dolphy Wrote: [ -> ]
(01-22-2015, 03:36 AM)fabiodx32 Wrote: [ -> ]fix a problem and another one appears, well...someone knows how to solve this problem in the image?

You mean the dots ?

in the sky, the drizzle

It's normal, back in the old days you where playing on low resolution and didn't see those dots. This was explained in page 50 or something.

thank you, I thought it was some texture error Big Grin
there's a solution to the sky dots (dithering) here https://forums.dolphin-emu.org/Thread-hd...er?page=16

download the files from mediafire and extract where the info in the thread say.
(01-22-2015, 03:36 AM)EmBoLa.be Wrote: [ -> ]@IceStrike256, my cpu is a i5 3570k oc @ 4.2ghz and 8 gb 1600mhz ddr3 ram +gtx 770 2gb

That should be fast enough what internal resolution you running? And have you tried to lower it? also are you using efb to ram or efb to texture?

Another thing is to make sure ignore format changes is turned off.
@IceStrike256: efb to texture runs better in my opinion, also why do you need to turn of format change ? it's turned on by me the whole time.