(01-11-2015, 05:17 AM)IceStrike256 Wrote: [ -> ]For those of you who have slowdown with safe whst IR are you running at? This game does not care if you have an amazing graphics card. With my 290 x i still have to put my IR down to 2x if I want to garuntee fullspeed at all times.
Well for me, I am running at 4x IR. The real culprit is per-pixel lighting. Untick that, and you should be running a lot faster, especially at higher IR. Also, since I am an ATI user (I have crossfired two 7870's), make sure that you are running D3D, not OpenGL. Once D3D has cached up nicely, the game is very smooth.
In fact, based on recent custom texturing Echoes and I are doing, check out this video I've just uploaded with respect to the Death Star (download the texture folder
here):
http://youtu.be/TY-2UeZaCyI
Make sure to run Chrome, so that you can view in 720p60 or 1080p60
My PC specs are:
i7 3930k OC'd to 4.5 GHz
16 GB @ 2400 MHz
AMD 2x 7870
Rampage IV extreme (everything OC'd)
Dolphin:
Ticked - Enable Dual Core
Ticked - Enable Idle Skipping
Ticked - JIT Recompiler
Ticked - D3D
Ticked - V-Sync
Ticked - Fullscreen 1080p
Ticked - 4x Native
Ticked - No AA
Ticked - Anisotropic @ 16x
Ticked - Scaled EFB copy
Ticked - Per-Pixel lighting (I usually keep this on for extra eye-candy, I don't care about the slowdowns)
Ticked - Force Texture Filtering
Ticked - EFBtoRam + Enable Cache
Ticked - Cache slider to Fast
Ticked - Virtual EFB
Ticked - Borderless Fullscreen
Ticked - Enable Progressive Scan
Ticked - HLE Audio
Untick - Skip EFB access
Untick - Ignore format changes
Untick - Disable Destination Alpha
Untick - Fast Depth Calculation