Dolphin, the GameCube and Wii emulator - Forums

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Try with Dolphin 3.0 (the official release) http://www.dolphin-emu.org/download.html...arch=win64
DK now works, but TP does not. I'm testing mario galaxy. Using LLE, the sound is really choppy. The game runs at a constant 56 - 57 fps, but other times full speed. Is there anyway to get the fps to stay at 60?

GTX 570
i7 2600K 3.4 oc 4.6
All the time? Actually no.
(05-29-2012, 03:41 AM)DefenderX Wrote: [ -> ]All the time? Actually no.

So there will always be audio skips no matter what I do unless I put the internal resolution down?
(05-29-2012, 03:43 AM)perfectblend117 Wrote: [ -> ]
(05-29-2012, 03:41 AM)DefenderX Wrote: [ -> ]All the time? Actually no.

So there will always be audio skips no matter what I do unless I put the internal resolution down?

Have you checked "LLE on Thread"?
(05-29-2012, 04:05 AM)LordVador Wrote: [ -> ]
(05-29-2012, 03:43 AM)perfectblend117 Wrote: [ -> ]
(05-29-2012, 03:41 AM)DefenderX Wrote: [ -> ]All the time? Actually no.

So there will always be audio skips no matter what I do unless I put the internal resolution down?

Have you checked "LLE on Thread"?

Yes I have.
(05-29-2012, 04:12 AM)perfectblend117 Wrote: [ -> ]
(05-29-2012, 04:05 AM)LordVador Wrote: [ -> ]
(05-29-2012, 03:43 AM)perfectblend117 Wrote: [ -> ]
(05-29-2012, 03:41 AM)DefenderX Wrote: [ -> ]All the time? Actually no.

So there will always be audio skips no matter what I do unless I put the internal resolution down?

Have you checked "LLE on Thread"?

Yes I have.

Well I finally found a decent solution. Using 3.0 official build and DX11 and 2x native resolution and all other video card enhancements maxed, I managed to emulate SMG with no problems. I think I should be able to do 3x native because my rig is pretty strong, but I guess not. If anyone knows why, a response would be appreciated.
The GTX570 should be able to handle 4x IR easily.
(05-29-2012, 07:06 PM)DefenderX Wrote: [ -> ]The GTX570 should be able to handle 4x IR easily.

That is what I thought but there are a lot more audio skips when I try 3x IR when opposed to 2x IR. Do you think I have some kind of setting wrong? It may be because I am using DX11 because DX9 runs extremely slow, but it should be the fastest.

Another thing...is there a difference between 3x IR and 4x IR if I am using a 1080p monitor?
Yeah, there would appear a appearance called downsampling -> http://forums.dolphin-emu.org/showthread...#pid216103