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Full Version: [Wii] Super Mario Galaxy
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(11-20-2011, 11:40 PM)LordVador Wrote: [ -> ]
(11-20-2011, 11:35 AM)panda64 Wrote: [ -> ]
(07-04-2011, 09:11 PM)azzbarb Wrote: [ -> ]i run the game 100% with LLE with i7 2600k @ 4.0ghz on dolphin 3.0

which version is 60fps for the LLE for the music?
I have a lot of lag when I put on LLE but is great in HL2
thank you
I have an intel I5 760 2.8 oc to 4GHz

Use the "version" he said : Dolphin 3.0 (the official release not 3.0-XXX)

I essey dophin 3.0 without the revision and its shit as always
it works slightly better with dophin 3.0 R220
(12-04-2011, 02:25 AM)panda64 Wrote: [ -> ]
(11-20-2011, 11:40 PM)LordVador Wrote: [ -> ]
(11-20-2011, 11:35 AM)panda64 Wrote: [ -> ]
(07-04-2011, 09:11 PM)azzbarb Wrote: [ -> ]i run the game 100% with LLE with i7 2600k @ 4.0ghz on dolphin 3.0

which version is 60fps for the LLE for the music?
I have a lot of lag when I put on LLE but is great in HL2
thank you
I have an intel I5 760 2.8 oc to 4GHz

Use the "version" he said : Dolphin 3.0 (the official release not 3.0-XXX)

I essey dophin 3.0 without the revision and its shit as always
it works slightly better with dophin 3.0 R220

Well if you're not happy with how things are now you can always go back and play the game on the Wii.
Not even I get perfect 100% speed everywhere with my setup but I don't complain about it since it's not the end of the world.
Just deal with it...
Wow. Galaxy is that much demanding? I never tried it since I don't have the game, but I was thinking of doing so after I complete Sunshine. I guess asking WILL MAH GAME RUN LOLOLOL is useless, I'll just try it out and see Tongue
dophin'll wait a year to 4.0 in its evolution and that'm heavily optimized.
when you see between 2.0 and 3.0 is a big difference in fluidity without changing pc!
even with a PC more powerful than NASA, the sound skips

with the game Punch Out + LLE, the sound is so perfect that it shows a problem with mario and many more ...
I just essey with a friend, with a sandy I5 OC 4.9 ghz, GTX 580 OC 1000MHz and is also the same problems with LLE of SMG1

thank
(12-04-2011, 05:38 AM)Silentsurvivor Wrote: [ -> ]Wow. Galaxy is that much demanding? I never tried it since I don't have the game, but I was thinking of doing so after I complete Sunshine. I guess asking WILL MAH GAME RUN LOLOLOL is useless, I'll just try it out and see Tongue

NO it's just that Dolphin is not yet ready
(12-04-2011, 06:43 AM)panda64 Wrote: [ -> ]dophin'll wait a year to 4.0 in its evolution and that'm heavily optimized.
when you see between 2.0 and 3.0 is a big difference in fluidity without changing pc!
even with a PC more powerful than NASA, the sound skips

with the game Punch Out + LLE, the sound is so perfect that it shows a problem with mario and many more ...
I just essey with a friend, with a sandy I5 OC 4.9 ghz, GTX 580 OC 1000MHz and is also the same problems with LLE of SMG1

thank
(12-04-2011, 05:38 AM)Silentsurvivor Wrote: [ -> ]Wow. Galaxy is that much demanding? I never tried it since I don't have the game, but I was thinking of doing so after I complete Sunshine. I guess asking WILL MAH GAME RUN LOLOLOL is useless, I'll just try it out and see Tongue

NO it's just that Dolphin is not yet ready

Really? I mean, I get some tiny stutters when some sounds are loading the first time, but in game with LLE SMG1 and 2 run a solid 100% for me. Just need the system that can handle it really.
how to have between 55 and 60fps? see photo at the beginning, his 46 runs in a 60fps depending on location
http://www.imagup.com/data/1138488917.html
I first galaxy in a constant 60fps all the planets but in some as snow, and other world haunted big fps drops happen frequently.
I am under Open GL aax2 and DSP in HLE

in dx9 gives me his worst performance and DX11 gives me when I active faults AAx2
I have a very good pc

Dophin 3.0-232
Intel I5 760 oc 4ghz stable
4go ram oc
GTX 570 oc

thank

matthewmspace

Help. I just got dolphin and have Super Mario Galaxy, but I cannot play it because it requires a pointing device. I have MacBook5,1 with the 9400M graphics chip, a 2GHz Intel Core 2 Duo processor with Mac OS X Lion 10.7.2. Please help me! I really want to play this game!
I'm getting a strange problem. I have successfully enabled LLE audio for Super Mario Galaxy, however, whenever I try to launch it with DSP LLE on Thread enabled as recmmended by this thread to increase performance, Dolphin crashes (version 3.0-235-dirty). I've tried with other games which have also crashed. I have also tried using Dolphin 3.0, but it freezes at the Wii Remote safety screen. Is there anything I can do to overcome this?
What about LLE without checking LLE on Thread? Does it work? What are your specs?
(12-18-2011, 12:30 AM)LordVador Wrote: [ -> ]What about LLE without checking LLE on Thread? Does it work? What are your specs?

LLE without LLE on Thread runs too slow, but it works. My specs are:

Windows Vista Home Premium SP2 x86
CPU: Intel Core i7 860 @ 2.8 GHz (not overclocked)
GPU: NVidia GeForce GTX 260
RAM: 3 GB