Dolphin, the GameCube and Wii emulator - Forums

Full Version: Fatal Frame 4: Mask of the Lunar Eclipse - Zero: Tsukihami no Kamen.
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dk.ryoji

(03-04-2010, 07:48 PM)xat Wrote: [ -> ]I traced one of the audio / video sync problems to r4830 (http://code.google.com/p/dolphin-emu/sou...ail?r=4830).

The "loosening" of the frame limiter caused the video to go ahead of the audio during pretty much any dialogue/cutscene/movie.

So the fix is just to revert this part of the revision in Core/Core.cpp:
Code:
        // Make the limiter a bit loose
        u32 frametime = DrawnVideo * 1000 / ++TargetVPS;
        while ((u32)Timer.GetTimeDifference() < frametime)
            Common::YieldCPU();
            //Common::SleepCurrentThread(1);
    }

    // Update info per second
    u32 ElapseTime = (u32)Timer.GetTimeDifference();
    if (ElapseTime >= 1000)
    {
        SCoreStartupParameter& _CoreParameter = SConfig::GetInstance().m_LocalCoreStartupParameter;

        u32 FPS = Common::AtomicLoad(DrawnFrame) * 1000 / ElapseTime;
        u32 VPS = --DrawnVideo * 1000 / ElapseTime;

The lines of interest:
u32 frametime = DrawnVideo * 1000 / [color=red]++[/color]TargetVPS;
u32 VPS = [color=red]--[/color]DrawnVideo * 1000 / ElapseTime;

Delete the parts in red. Video and audio in sync again! Yay. Smile

This doesn't fix the inexplicable slowdown during the intro (where the game runs at about 85% for no real reason) - that seems to be something else entirely. For what it's worth, I don't experience that particular slowdown anymore ever since using the x64 build + regular JIT, but I do experience it using JITIL.

I have problem compile dolphin with VB 2008, could someone plz fix it (read above), then compile and upload dolphin (64-bit). I don't want to play this game until the audio / video sync problems fixed. Sad
to bad there is no "speed hack patch" or something..
still working on good speed,I find the battle system Way Better then the previews games,the 3d person is very comfortable too Big Grin
can someone help me?
I'm in the piano puzzle. it seems I can't move to other accords,it seems I need to use "pointer" or something.. can some one help me what to do?

thx
Emulator crashes after fight with the ghost near electric near the end of Chapter 4. Tried rev 5152, 5286, 4664. Can anybody help? Or other question: what revision I need to play this game?

З.Ы. Sorry for my English.
look back a few pages, there was the solution. You have to go up first and after some cutscene go back down to kill that guy. Then it won't crash
Thanks a lot, this really helped.
Smile good to hear. Thank the one who found it out, though Wink
Yeah.

mamayukero

hello guys i want to ask something

how to play piano puzzle i can't to press the piano i use keyboard
(04-23-2010, 08:41 PM)mamayukero Wrote: [ -> ]hello guys i want to ask something

how to play piano puzzle i can't to press the piano i use keyboard

use the mouse to point...
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