Dolphin, the GameCube and Wii emulator - Forums

Full Version: [Wii] Super Smash Bros. Brawl
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Hmmm... Really I don't know because I never used dolphinIL , but Watchdog helps a lot ( and the Unlimited JIT Cache for avoid the crashes )
ohhh is it for 64 bit?

DNS

Should Watchdog always be at 60?...
for SSBB watchdog should be in 15

and that are x86 (32 bits) builds , the x64 one are in another folder
Anyone knows why the SMBB frameskip no longer kicks in? In older revs (r2962 for instance) the game was MUCH more playable, because the ingame frameskipper would kick in if the game was playing slower than usual! I could play with 4 Ice climbers on screen, no problem. In newer revs that no longer happens! The game gets in "Slow motion" whenever the fps drops below 50. Is there something I can do to make the game play like older revisions? I have tried Dolphin's own frameskipper, but using it only causes giberish on the screen and doesn't fixe the problem Sad
Obtain a rev With watchdog ( that help a lot ) or use the old revision
yeah it was extremely slow for me. anyone have any ideas for settings>? im using rev 4215 in 64 bit mode. Thanks
I use Watchdos 15 + dual core + native res + idle skipping + optimize quantizers - fullscreen - anti aliasing - Vsync - auto scale

+ D3D plugin Big Grin
whats a D3D plugin?
The Direct3D plugin ( the other video plugin )