Dolphin, the GameCube and Wii emulator - Forums

Full Version: [Wii] Super Smash Bros. Brawl
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After beating Giant Diddy, the next level always sends me to desktop as soon as the little wagon starts to move. Does this happen to anyone else?

I've managed to pass that point a little bit further with dynarec disabled (unplayable at that speed obviously) and making a savestate but when I load the savestate with dynarec re-enabled dolphin drops to desktop as soon as it loads. Any advice on this subject?
I have the same prob
After trying that method to get past the crash in adventure mode, and getting over 90% in SSE, made me want to debug it, how do i check Jit vs Interpreter in memory/code after getting past the problematic doors?

t1337Dude

CacoFFF, your sig made me brush my finger across my screen. Thanks.
does JIT block link off or something like that fix some bugs (sorry for my bad english)

GangstaGeek

Is there any way to get this game at least close to full speed on this computer... Here are the specs:

ADM Turion X2 Ultra Core Duo ZM 80
4GB Ram
ATI Radeon 3100
Windows Vista 64x

Does anyone have any suggestions?

billyg3453

I have two questions.
1. I have an NTSC copy of brawl. If I was to run regionfrii and convert it to PAL, would it be able to run?

2. Can dolphin use SD saves, replays, and stages?
1. I'm not sure if it will work this way, but you can try.

2. Yes, if you want to copy your own data from SD card, use WinImage to mount them into SD.raw file of Dolphin.
Using a Radeon Sapphire 3650 HD should this game's graphics load? For me it loads and shows the FPS as if it's playing but I always get a black screen (Real XFB gives me a green line at the bottom of the screen aswell). I can load SSBM 100% fine.
(07-10-2009, 01:03 AM)billyg3453 Wrote: [ -> ]I have two questions.
1. I have an NTSC copy of brawl. If I was to run regionfrii and convert it to PAL, would it be able to run?

2. Can dolphin use SD saves, replays, and stages?

nah it won't work. PAL Games are made to be adaptable to PAL settings like 50Hz frecuency rendering, colors, lines per rendering, etc. Your NTSC image has been produced with different settings and making it regionfree will only remove the region protection at running the game. Therefore, it won't work. You require a real PAL version in order to play brawl.