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Full Version: [Wii] Super Smash Bros. Brawl
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(09-02-2009, 01:30 AM)nosound97 Wrote: [ -> ]
(09-01-2009, 02:17 PM)Heavy Wrote: [ -> ]I have a problem, the game works great, however, on the classic mode, once you beat the first opponent, the game crashes when the status screen appears. What to do?

(09-02-2009, 12:57 AM)hansenderek Wrote: [ -> ]DOWNLOAD AN OLDER VERSION OF DOLPHIN!!

the devs are trying to get every game for gamecube and wii to work so as brawl was perfect they forgot about it and now its not so go out and get an older version in the 3900s

WRONG! Enable Unlimited JIT Cache in settings.

Did that, but the game still crashes on the menu after a few seconds... It's pretty weird, I have to be fast as hell and quickly go to the character screen before it crashes, it doesn't crashes on the character screen.

I also can't play brawl matches, only classic so far... but the game crashes before I can go there. It's weird, because it was working before... but now it crashes like crazy. I'll try with an older version.

Anyone knows what build works better?

EDIT: Oh nvm, I fixed it, I forgot to enable LLE DSP on thread, it works fine now Smile
o.O I cant even start the intro without enabling LLE DSP on thread

DNS

Does anyone know how to make king ddd and game and watch stop crashing the game every time i choose them???

it crashes when i choose a stage with one of those characters.
what rev do you have?
I believe unlimited JIT cache in the debugger is currently broken, i enabled it and it kept clearing the code.
Already submitted the issue
is the 'back' crash fixed?
I don't know , I can't compile Tongue

But I think ... no xD
No, but you can work around it by using the debugger, only if you know switching between JIT core and Interpreter core in realtime (without closing Dolphin).
ok i'll try.
That is, before entering the versus screen, pause and enable Interpreter Core, press "Brawl", once you see the character portraits, pause and disable Interpreter Core, doing this everytime to enter Brawl, SSE, stage builder, or anything conflictive will avoid any crash.