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Full Version: [GC] Star Wars Rogue Squadron III: Rebel Strike
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Deihnyx,same hereSad
Unlike Rogue Squadron 2, you can use the targeting computer just fine in Rogue Squadron 3 with EFB2RAM.
(10-20-2014, 01:21 AM)Deihnyx Wrote: [ -> ]I really don't know how you achieve that, it has the same z-index problem for me that makes it totally unplayable Sad

he has a modified build with the zfreese fix. The fixes however haven't been added to the public builds.
yeah, but hte modifications are very simple. Literally adding zfreeze to the list of things not to draw will remove the skybox
JMC47,pls share this build if you canSmile
Just wait for the proper implementation. Even with all those hacks, it wasn't exactly enjoyable. I only played through it to find more bugs that ended up fixing the games. It'll be worth the wait, I promise.
Thx for the response,we'll wait of course,this exellent game worts it,appreciate the effortsSmile
It runs at about 50% speed on the very best of computers still, so, it may be a while still.
Vbeam helps the game to get the rest 50%
So we've found a new benchmark game which will push us to OC our 4790ks? Wink

It never ends, does it?