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Full Version: DefenderX' ICC+OpenMP Dolphin Builds Windows+OS X [DISCONTINUED][UNOFFICIAL]
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Thanks.

MediaFire's acting really fucking stupid right about now! :mad: Keep getting the "Oooops! There was a problem" bullshit message.

I'll keep trying.
Dude could you please upload it to somwehere else? Mediafire is acting like assholes and won't let me d/l the file. Same thing with Lectrode's builds. I've tried both Firefox and IE.
Just wait some minutes, if i'm done, i'll edit this post here.

Edit: I'm uploading all my build to Dropbox (in 15 minutes you can download them ^^) Now i have something like a kind of backup server.

Newest ICC build x64 -> http://dl.dropbox.com/u/71306539/Dolphin...fenderX.7z
Newest ICC build x86 -> http://dl.dropbox.com/u/71306539/Dolphin...fenderX.7z

Edit: Mediafire is working again!
Thanks. Two things...

1)It seems your build does not support xInput properly. I have a custom written xInput.dll file and the emu does not acknowledge it upon starting the game. It works perfectly in older Dolphin builds.

2)F-Zero GX crashes at the start up screen, on both yours and Lectrode's builds. I have a feeling the drivers for my AMD 5870 card has screwed something up in Dolphin. I was able to run the game using a much older build, but when entering the Game's menu options screen, there are some major graphics that are missing, and all I see is a blue background. This was NEVER a problem before I updated my drivers! Seems I'm gonna need to switch to nVidia, because I'm getting fed up with the crappy drivers AMD are releasing for their cards.

I appreciate your patience and effort DefenderX. But F-Zero GX is really the only game I'm mainly interested in running, as it's my favorite racing game.
Okay, maybe you can tell me, which older build you used before. Maybe i can compile it with ICC optimzations Wink

*UPDATE* New builds are up! Have fun and happy testing Smile

* Dolphin 3.0-587-g87954dacad2c x86/x64 with ICC optimizations
* Dolphin 3.0-587-g87954dacad2c x86/x64 regular builds.

Click here to download ICC optimized builds!
Click here to download normal builds!
(04-06-2012, 06:36 PM)DefenderX Wrote: [ -> ]Okay, maybe you can tell me, which older build you used before. Maybe i can compile it with ICC optimzations Wink

Hi DefenderX. Well the most reliable one that I know works is Dolphin-r6382_L6_x64_SSE42 by Lectrode. Just tried it and it recognizes my custom xinput file. Compile it with the ICC optimizations and I'll letcha know what happends Big Grin

Sorry man, i get many errors on compiling. My compiling environment seems to be not compatible with this older Dolphin versions. Sad

(04-07-2012, 04:32 AM)DefenderX Wrote: [ -> ]Sorry man, i get many errors on compiling. My compiling environment seems to be not compatible with this older Dolphin versions. Sad

They were compiled with VS 2008 back then Big Grin (not saying that's the problem, but I'm sure things have changed.
This have to be so. Because with newer sourcecodes, everything is working perfectly. Well, i don't accept requests for older builds any longer.

*First post edited*
OK guys, I am an [color=#FF0000]IDIOT! [/color]

Previously when downloading DefenderX and Lectrode's builds, I was copying and pasting ALL my old settings and folders into the root Dolphin directory, and I'm fairly certain that there were conflicts being caused by this. F-ZeroGX was crashing.

Now, I have run a brand new install from Lectrode and DefenderX, and it works! F-ZeroGX runs! Phew! That was worrying for a bit! Man F-Zero looks great on my 1080p projector! Can't get full 60fps though. Only about 44-48fps.

Running a core i7 950 OC'ed at 4Ghz.
AMD 5870 1GB
6Gb DDR3 Ram
Windows 7 Ultimate
2TB HDD

Quick question.... when starting the game, why does Dolphin tell me that I have my processor running at 3.02Ghz, when I have it OC'ed to 4.0Ghz? Could it be that Dolphin only sees what the processor "normally" runs at, and ignores the fact that it's overclocked?
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