03-23-2016, 10:11 PM
03-23-2016, 10:22 PM
My laptop almost exploded loading that. Could you please use a real thumbnail linking to the full image instead?
Note that the spoiler tag doesn't prevent the image from loading.
Note that the spoiler tag doesn't prevent the image from loading.
03-23-2016, 11:12 PM
(03-23-2016, 10:22 PM)Garteal Wrote: [ -> ]My laptop almost exploded loading that. Could you please use a real thumbnail linking to the full image instead?
Note that the spoiler tag doesn't prevent the image from loading.
Oh sorry! How do I thumbnail? XD
*For the time being I put it in link format.
03-30-2016, 10:19 AM
03-30-2016, 11:07 AM
(03-30-2016, 10:19 AM)ThisIsMyDogKyle Wrote: [ -> ]I first played this on the 3DS... needless to say 1440p coming from 240p is quite the step up.
Yeah, everytime I see it on the wii I get jealous XD
AlexBrown11
03-31-2016, 06:25 AM
All of these screenshots are amazing.
04-02-2016, 03:53 AM
04-05-2016, 03:32 AM
04-05-2016, 11:43 AM
04-06-2016, 01:11 AM
Here is a set of palettes I've worked on so far.
Falco:
http://i.imgur.com/7ofWmSf.jpg
Info: His tail uses only one texture, so if you want to use this make sure there's only one Falco on-screen.
Ganondorf:
http://i.imgur.com/iDdxm95.jpg
Info: Two palettes share a single head texture. I'm unsure of which until I can decipher the meaning behind texture dump title meanings.
Wolf:
http://i.imgur.com/mXGGYe1.jpg
Info: All textures are independent as far as I can tell.
Samus:
http://i.imgur.com/uA72RbF.jpg
http://i.imgur.com/gSNIQ9c.jpg
Info: Once she takes off that suit the individual pieces have separate textures. Annoying and useless. Her energy ball cannon attack uses a universal texture.
Bowser:
http://i.imgur.com/NFqmv9h.jpg
Info: All textures for him are standalone with the exception of Giga Bowser, which I've textured separately.
Lucario:
http://i.imgur.com/wLVepVh.jpg
Info: As far as I can tell all textures are separate. His fur is somewhat difficult to match because of faux shadowing.
I'm working on Mario and Luigi now, but life is a biznatch so it's taking longer than ususal. Making a Wario outfit for Mario and a Waluigi outfit for Luigi, respectively.
I know all of them are black and red, but soon the other palettes will share a similar layout. Ganondorf's textures are 2048x4096, and the rest are either 1024x1024 or 2048x2048.
My framerate is bad right now because my i7 burned horribly and I'm waiting for the new one in the mail. Using an i5 right now.
Falco:
http://i.imgur.com/7ofWmSf.jpg
Info: His tail uses only one texture, so if you want to use this make sure there's only one Falco on-screen.
Ganondorf:
http://i.imgur.com/iDdxm95.jpg
Info: Two palettes share a single head texture. I'm unsure of which until I can decipher the meaning behind texture dump title meanings.
Wolf:
http://i.imgur.com/mXGGYe1.jpg
Info: All textures are independent as far as I can tell.
Samus:
http://i.imgur.com/uA72RbF.jpg
http://i.imgur.com/gSNIQ9c.jpg
Info: Once she takes off that suit the individual pieces have separate textures. Annoying and useless. Her energy ball cannon attack uses a universal texture.
Bowser:
http://i.imgur.com/NFqmv9h.jpg
Info: All textures for him are standalone with the exception of Giga Bowser, which I've textured separately.
Lucario:
http://i.imgur.com/wLVepVh.jpg
Info: As far as I can tell all textures are separate. His fur is somewhat difficult to match because of faux shadowing.
I'm working on Mario and Luigi now, but life is a biznatch so it's taking longer than ususal. Making a Wario outfit for Mario and a Waluigi outfit for Luigi, respectively.
I know all of them are black and red, but soon the other palettes will share a similar layout. Ganondorf's textures are 2048x4096, and the rest are either 1024x1024 or 2048x2048.
My framerate is bad right now because my i7 burned horribly and I'm waiting for the new one in the mail. Using an i5 right now.