Dolphin, the GameCube and Wii emulator - Forums

Full Version: [Unofficial] Widescreen Development Topic + Archive
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
(05-02-2016, 10:19 PM)gamemasterplc Wrote: [ -> ]16:9 Code Ocarina of Time (VC) NTSC-U:
04F89178 10000023
04FF6838 3C073FE3

The next RAM Addresses are from The Legend of Zelda VC NTSC-USA (NACE01)

00F89170: 4608003C 00000000 45000024 00000000

Hello gamemasterplc, can you explain me what is the difference between 4608003C and 45000024?

Because I'm using 4608003C and you're using 45000024 for Extended Draw Distance.
I just forced the branch jump to a place that set register V0 to 1, but you changed the comparison to be false which also disabled culling from side to side.
21:9 Code Mario Party 9 NTSC-U, PAL, and NTSC-J:
0426DAB0 40155555
21:9 Code Super Mario Galaxy 2 NTSC-U:
0411194C 38600415

Alternative 21:9 Gecko Code Super Mario Galaxy 2 NTSC-U:
C24BE684 00000006
3DC03FAA 91C24004
C2224004 C0030000
EC110032 D0030000
C003000C EC110032
D003000C 38800001
60000000 00000000
0411194C 38600415
04022480 4E800020
C25C8928 00000004
3DC03FAA 61CE0000
91C24000 C1E24000
ED6F02F2 ED8A5824
60000000 00000000
0446AC10 4E800020
Enable 16:9 in Wii Aspect Ratio Settings. Unstretches HUD unlike previous code, but causes misalignments.
Thanks for answer my question, gamemasterplc. I have a lot to learn.

I will port your 16:9 Code for Ocarina of Time (VC) NTSC-U to the others OOT versions and I will mark my widescreen AR Codes like obsolete, because they have a lot of issues. I'll do that because I like play with all the buttons being at the same size.

Probably I will port your AR Code to GameShark Code for the OOT Master Quest version for N64 too, then you can play on PJ64 or Mupen64.
48:9 Code Ocarina of Time (VC) NTSC-U:
04F89178 10000023
04FF6838 3C0740AA
48:9 Gecko Code Bomberman Generation NTSC-U:
C203E7A8 00000006
3DC03E80 91C20000
C2220000 C0030000
EC110032 D0030000
C003000C EC110032
D003000C 38800001
60000000 00000000
0402F29C C002CADC
04150DFC C3A2CAD4
0435C254 40AAAAAB
0435C25C 478C0000
48:9 Gecko Code The Legend of Zelda Twilight Princess (Wii) NTSC-U:
C22FC8C4 00000006
3DC03E80 91C28004
C2228004 C0030000
EC110032 D0030000
C003000C EC110032
D003000C 38800001
60000000 00000000
0453762C 40AAAAAB
Enable 4:3 in Wii Aspect Ratio Settings.
48:9 Gecko Code The Legend of Zelda Twilight Princess (GC) NTSC-U:
04453FD4 40AAAAAB
0445391C 40AAAAAB
C22E97F0 00000004
C222C418 C0030000
EC110032 D0030000
C2229F00 D223000C
38800001 00000000
04453900 BE800000
04455E18 3E800000
48:9 Gecko Code The Legend of Zelda The Wind Waker NTSC-U, PAL, and NTSC-J:
F6000001 80008180
FF601090 7C7F1B78
D2000000 00000004
3DC040AA 61CE0000
91C20004 C2220004
EF7100B2 39C00000
60000000 00000000
D2000284 00000004
3DC03FE0 61CE0000
91C20004 C2220004
EFB100B2 39C00000
60000000 00000000
F6000001 80008180
387F0040 38800001
D2000004 00000006
3DC03E80 91C20000
C2220000 C0030000
EC110032 D0030000
C003000C EC110032
D003000C 38800001
60000000 00000000
E0000000 80008000
F6000001 80008180
C05D00D4 C07D00C8
D2000000 00000002
3DC040B0 91C20000
C0420000 00000000
E0000000 80008000