Dolphin, the GameCube and Wii emulator - Forums

Full Version: [GC] Super Smash Bros. Melee
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"Before there was also a little Shadow-Bug (Video containing that bug here) wich got fixed lately."
I still get that bug how do i get rid of it?
probably you are using the DX9 plugin.
if you are try the OpenGL plugin.

mf93

just a note: dolphin is GPU dependent, not CPU dependent- therefore the quality of your video card is significantly more important than your CPU...
determine speed of your dolphin(providing generally modern box)

- 64-bit---full speed
- Nvidia---|
- | 32-bit---high to full speed
Windows-----------|
- | 64-bit---35-50fps
- ATI----|
- 32-bit---30-45fps
-
-
- 64-bit---super full speed
- Nvidia---|
- | 32-bit---probably full speed
Wine_under_linux---|
- ATI-----linux+ATI=bad 25-40fps(if you can work out all the dependency issues)
-
- Nvidia---35-50fps(Dolphin openGL plugin on linux is
- | inferior to the windows plugin)
Linux---------------|
- |
- ATI---20-30fps(again ati+linux=bad)
Smile
(08-23-2009, 01:59 PM)mf93 Wrote: [ -> ]just a note: dolphin is GPU dependent, not CPU dependent- therefore the quality of your video card is significantly more important than your CPU...
determine speed of your dolphin(providing generally modern box)

Unfortunately Dolphin is more dependent on the CPU side, so i beg to differ on your statement. Smile
But i think you have the general Idea.

mf93

(08-23-2009, 02:05 PM)Diddy Kong Wrote: [ -> ]Smile
Unfortunately Dolphin is more dependent on the CPU side, so i beg to differ on your statement. Smile
But i think you have the general Idea.

At least for the builds I've tested running a simultaneous openGL application(such as glxgears in linux) will only take up 5% more of the cpu where Dolphin is running 30% of teh cpu but send framerates plunging down from 25fps to 3-7fps...whereas running multiple processor-intensive processes drops the fps very little---again this is most likely due to horribly inadequate compatibilty between linux and ati and the significantly less optimized Dolphin openGL plugin...Sad
also can any1 give me a reference to ssbm source? unwrapping the gcm in regards to actual program execution give me but a start.dol file

aquilo86

I'm having a strange problem with this game. I am unable to air dash or dodge while in the air. All of the buttons involved in performing this maneuver work, the jump button works and the shield button works, but for some reason it just will not work in the air.

Has anyone else come across this?
your cpu is a bit too slow to handle that kind of emulator !

need to Oc to 2.5 at least to get something runnin here!
And I might be wrong , but your integrated graphic is ,maybe ,OK , but not that great !Just get a cheap graphic card if you can.
Overclocking your current cpu will do the job.
Mine's a E2180 and I switch from 2.00 to 2.66 back and forth every time I want.
Oh, and your video card is slowing you down as well.
lol nice one
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