Dolphin, the GameCube and Wii emulator - Forums

Full Version: [Wii] Metroid: Other M (U)
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Jtred

i ll try and play it on dolphin but tell me the configuration and the modes of installation.
air conditioner service
So...is it possible to play this game without a real Wiimote and using the old Wiimote plugin?
I tried it,and I got to the part when you need to use a power bomb
But I couldn't turn into a ball from the first person view,and I switched between "Sideways Wiimote" "Upright Wiimote" and "Normal Position" but nothing worked

Also,is there a way to toggle between them? because I don't think it's very...fun...to get into the Wii Remote Plugin Configration Menu everytime I wan't to be a ball/be in a First Person View
For all that get stucked in the training room. I resolved it, changing audio backend of Audio Plugin from DSound to OpenAL. The sound is choppy however.
with a real wiimote it's the way it's meant to be played so at least buy one of those *g*
There are plenty of people in this post that has posted solutions to wiimote issues.
So I started a new game and I'm using mamario's build...is there a reason why none of the Gecko codes work? I've enabled cheats but whenever I turn a code on it just gives an error.
well i played 100% bug free just lil slow downs ill get Geforce GTX 480 soon about wii mote theres a solution to use xbox 360 also can help for the keyborad here on dolph forums

WARNING SPOILERS SEE EM AT UR OWN RISK!!!!!

http://www.youtube.com/watch?v=XJN72WllIwo panthoom FTW
dude, take out that video, that's a big-time spoiler >:[
Anyway, you say you had no bugs, not even the dark cutscenes?
for the cute scenes i used the bleach hack and i had to disable it ;P well to fight that boss u have to be patient is all i have to say ;D
I was asking you to delete that link because people might click it just thinking it's another video how the game runs on Dolphin while seeing the last boss which will pretty much spoil the fun...you get me?

Ah, so the Bleach hack makes the cutscenes look right but you have to disable it after cutscenes, otherwise there will be glitches, is that what you're saying? Cuz that would be a new clue to this issue.
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