Dolphin, the GameCube and Wii emulator - Forums

Full Version: [GC] Eternal Darkness
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(08-03-2012, 11:16 PM)LordVador Wrote: [ -> ]
(08-03-2012, 10:38 AM)riza Wrote: [ -> ]
(08-03-2012, 03:34 AM)LordVador Wrote: [ -> ]Try this :
(08-01-2012, 05:13 PM)Starscream Wrote: [ -> ]have you tried the latest official 3.0 release?

I tested the 3.0 release, including the 32 Bit and the problem continues. When the Nintendo logo appears at the beginning of the game the fps drops to 0. This also happens when loading the save from the memory card, but then back to 50 fps. The sound continues during the cutscenes, though they freezing.

OK you're gonna try something. Use this old build http://www.dolphin-emu.org/download.html...arch=win64 . With this old build the game should work fine. If it does not your dump might be the problem. Your system might not support this game either...

I tried and did not work Sad

Have disabled sound and does not freeze, but the cutscenes are slowmotion. The opening cutscene is still freezing.
(08-04-2012, 03:55 PM)riza Wrote: [ -> ]
(08-03-2012, 11:16 PM)LordVador Wrote: [ -> ]
(08-03-2012, 10:38 AM)riza Wrote: [ -> ]
(08-03-2012, 03:34 AM)LordVador Wrote: [ -> ]Try this :
(08-01-2012, 05:13 PM)Starscream Wrote: [ -> ]have you tried the latest official 3.0 release?

I tested the 3.0 release, including the 32 Bit and the problem continues. When the Nintendo logo appears at the beginning of the game the fps drops to 0. This also happens when loading the save from the memory card, but then back to 50 fps. The sound continues during the cutscenes, though they freezing.

OK you're gonna try something. Use this old build http://www.dolphin-emu.org/download.html...arch=win64 . With this old build the game should work fine. If it does not your dump might be the problem. Your system might not support this game either...

I tried and did not work Sad

Have disabled sound and does not freeze, but the cutscenes are slowmotion. The opening cutscene is still freezing.

I suppose you'll have to deal with slowness/freezes in cutscenes. Your system is too weak to get a better performance.
Have you hypothetically tried to redump your game?
I've tried redump the game, but nothing has changed. The NTSC version has no problems with the cutscenes, only the PAL version. Why is it heavier if the game is the same?
I solved the problem of freezing of the cutscenes off framelimit. When the cinematics start framelimit put the "auto" so they do not freeze well and are not accelerated. I hope that is a permanent solution to the problem Big Grin
Hey all.
I have the NTSC version of the game and I am using the 3.0-776 revision.

My problem? The sound (duh), so I saw that using LLE fixes the cutscene sound but it makes the sound static-ish (don't know how to describe it) but only in the cutscenes.

If I use DSP HLE, there's no sound in them.

Is that how it's supposed to work or is there is a possible fix?

Thanks
Try the official Dolphin 3.0 release.
Okay, thanks DefenderX!

Edit: I have tried the official 3.0 build and it's the same.

Bah don't bother lol it's not much of a problem. xP
(10-21-2012, 12:57 PM)Absyion Wrote: [ -> ]I have tried the official 3.0 build and it's the same.

Try with this build http://www.dolphin-emu.org/download.html...arch=win64
Thanks a lot, however I simply savestate just before a cutscene and reload until the sound of the cutscene is right. xD (Usually takes 2-3 tries).

However I'll try the revision you've sent, LordVador, so thanks!!
A new thread has been created to replace this one. Please direct further questions here --> http://forums.dolphin-emu.org/showthread.php?tid=25835
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