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[GC] Eternal Darkness
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[GC] Eternal Darkness
08-01-2012, 04:01 PM
#101
riza Offline
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The CG of the PAL version of the game are freezing, while the cutscenes and the game is not have this problem. I've tried different settings, and none of them solved the problem Sad
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08-01-2012, 04:06 PM (This post was last modified: 08-01-2012, 04:08 PM by Starscream.)
#102
Starscream Away
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(08-01-2012, 04:01 PM)riza Wrote: The CG of the PAL version of the game are freezing, while the cutscenes and the game is not have this problem. I've tried different settings, and none of them solved the problem Sad

Fill out your profile PC specs and don't mention that you've tried different settings. List the settings and the Dolphin revision used. Posting information is good for solving problems.

Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333










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08-01-2012, 05:00 PM
#103
riza Offline
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Wink 
(08-01-2012, 04:06 PM)Starscream Wrote:
(08-01-2012, 04:01 PM)riza Wrote: The CG of the PAL version of the game are freezing, while the cutscenes and the game is not have this problem. I've tried different settings, and none of them solved the problem Sad

Fill out your profile PC specs and don't mention that you've tried different settings. List the settings and the Dolphin revision used. Posting information is good for solving problems.


Have I informed my specs in profile. I know I will not have good performance with onboard video, but I do not care. The game is between 45-50 fps, freeze only in CG. This occurs only in the PAL, NTSC in the GC run normally.

[Image: 90132853.jpg][Image: 13168469.jpg][Image: 90244929.jpg][Image: 88523053.jpg][Image: 25688778.jpg]

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08-01-2012, 05:13 PM (This post was last modified: 08-01-2012, 05:14 PM by Starscream.)
#104
Starscream Away
Above and Beyond
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I'm still not sure what your issue is. Is the game working fine and just some cut-scenes have issues or is the game not working at all? I use the NTSC version of the game and it's fully playable. There are some issues, but they're not game-breaking. It shouldn't matter, but have you tried the latest official 3.0 release?
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333










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08-01-2012, 05:22 PM (This post was last modified: 08-01-2012, 05:25 PM by riza.)
#105
riza Offline
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The problem occurs only in cinematics. The rest of the game is playable, but these cutscenes the game seems to be a fps.
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08-01-2012, 10:54 PM
#106
LordVador Offline
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(08-01-2012, 05:22 PM)riza Wrote: The problem occurs only in cinematics. The rest of the game is playable, but these cutscenes the game seems to be a fps.

Using LLE with your system is a suicide. You'll get a crappy sound but use HLE and see what happens
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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08-02-2012, 11:23 AM
#107
riza Offline
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(08-01-2012, 10:54 PM)LordVador Wrote:
(08-01-2012, 05:22 PM)riza Wrote: The problem occurs only in cinematics. The rest of the game is playable, but these cutscenes the game seems to be a fps.

Using LLE with your system is a suicide. You'll get a crappy sound but use HLE and see what happens

It did not work Sad
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08-03-2012, 03:34 AM
#108
LordVador Offline
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Try this :
(08-01-2012, 05:13 PM)Starscream Wrote: have you tried the latest official 3.0 release?
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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08-03-2012, 10:38 AM
#109
riza Offline
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(08-03-2012, 03:34 AM)LordVador Wrote: Try this :
(08-01-2012, 05:13 PM)Starscream Wrote: have you tried the latest official 3.0 release?

I tested the 3.0 release, including the 32 Bit and the problem continues. When the Nintendo logo appears at the beginning of the game the fps drops to 0. This also happens when loading the save from the memory card, but then back to 50 fps. The sound continues during the cutscenes, though they freezing.

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08-03-2012, 11:16 PM (This post was last modified: 08-03-2012, 11:16 PM by LordVador.)
#110
LordVador Offline
Christmas Vader
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Posts: 8,852
Threads: 1,908
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(08-03-2012, 10:38 AM)riza Wrote:
(08-03-2012, 03:34 AM)LordVador Wrote: Try this :
(08-01-2012, 05:13 PM)Starscream Wrote: have you tried the latest official 3.0 release?

I tested the 3.0 release, including the 32 Bit and the problem continues. When the Nintendo logo appears at the beginning of the game the fps drops to 0. This also happens when loading the save from the memory card, but then back to 50 fps. The sound continues during the cutscenes, though they freezing.

OK you're gonna try something. Use this old build http://www.dolphin-emu.org/download.html?rev=7128&arch=win64 . With this old build the game should work fine. If it does not your dump might be the problem. Your system might not support this game either...

[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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