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Full Version: [Wii - PAL] The Legend of Zelda: Twilight Princess
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I ave the same problem as hakunushi,
how i can fix this or what i can do ?
hey guys!

are there any news concerning that aim issue?
(07-20-2009, 02:29 AM)Wedge Wrote: [ -> ]hey guys!

are there any news concerning that aim issue?

i think it was fixed a long time ago. I have played the game until the second temple without any problem on aiming. However, I use a real wiimote.
Optimal settings need to be updated. Not just on this thread, but on many others. Disabling "Optimize Quantizers" and "Enable Idle Skipping" actually decreases FPS by about 20-25% for me. I'm using r3856 x64.
idle skipping is very important for Zelda:TP. I'm not sure about optimize quantifiers, they used to leak and lower fps on Wii games, however, in mario galaxy they now increase speed, thing that before didn't really happen.
(07-20-2009, 03:37 PM)BlinkHawk Wrote: [ -> ]idle skipping is very important for Zelda:TP. I'm not sure about optimize quantifiers, they used to leak and lower fps on Wii games, however, in mario galaxy they now increase speed, thing that before didn't really happen.

Is disabling idle skipping very important, or is enabling it very important?

I first tried TP with those two turned off. I tried a second time just to see so I turned them on and I got like a ~22% increase in speed. That's just how it works for me. Maybe it was just enabling Idle Skipping that increased speed for me, I'm not sure. I'll do more testing on this tomorrow I guess.
(07-20-2009, 03:41 PM)Core2uu Wrote: [ -> ]
(07-20-2009, 03:37 PM)BlinkHawk Wrote: [ -> ]idle skipping is very important for Zelda:TP. I'm not sure about optimize quantifiers, they used to leak and lower fps on Wii games, however, in mario galaxy they now increase speed, thing that before didn't really happen.

Is disabling idle skipping very important, or is enabling it very important?

I first tried TP with those two turned off. I tried a second time just to see so I turned them on and I got like a ~22% increase in speed. That's just how it works for me. Maybe it was just enabling Idle Skipping that increased speed for me, I'm not sure. I'll do more testing on this tomorrow I guess.

enabling it. Without it, not even link's house runs at full-speed.

Try out playing with optimize quantizers.
(07-20-2009, 03:44 PM)BlinkHawk Wrote: [ -> ]enabling it. Without it, not even link's house runs at full-speed.

Try out playing with optimize quantizers.

Well, to be honest, the difference between it is unnoticeable. Testing one random scene in the game I got 42FPS with Optimize Quantizers enabled and 42-43FPS with it disabled. 0.5FPS gain you could say. Really it made no difference though. It's the Idle Skipping (oh thank the lord for Idle Skipping) that's the source of the speed-up (and that was sort of obvious from the beginning Tongue).
why do the graphics in this game look terrible without the bloom hack? everything is all blurry. what up with that?
Hey guys how is the performence in that game right now? Haven't tryed anything since 38xx.
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