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Full Version: [Wii - PAL] The Legend of Zelda: Twilight Princess
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Ohh shit I see your using the Wii version I missed that. I think most people play the gamecube version i'm not even sure if the Wii one has any gamebreakers or not. But yes as I said there is one option for efb in the dx9 plugin and it's the one that your seeing there are no hidden options or anything so sorry unsure as to what your solution would be.
Two main issues for me.

In both OpenGL and D3D I get this odd border issue as seen in the photo attached.

Its a mirror-reversed image of the screen.

Not game breaking, just ugly.

Second issue:

*every* single time I try to finish up the goat hearding quest (10 goats into barn, start of game) it freezes as the one goat always goes towards the back of the field. When I send Link there I lose all controls, the game just stops responding.

Its doing this if I use the real-wii mote or even just keyboard. So I dont have a clue whats going on.

Been doing this since I tried the game first on R4292 till now 4657

All x64.

I've tried so many options, its mind numbing.

The game runs flawless otherwise.
Still no mini map on wii version. Having also the same problem that error404 shows on the picture..
I'm getting a weird graphical glitch with Link floating lower than he should be in the Character screen where it shows your gear like Tunic sword shield etc. It doesn't effect game play at all and is fine in that fact just a weird graphical glitch.

I'm running rev 4800 with D3D EFB copy to Ram
Specs in sig
[Image: rzde011.png]

Anyone else have this issue? just wondering
i do but with the gamecube version, which one runs better?
I noticed theirs sound with that latest build, but the music cuts off really fast.
Does the GC version have perfect sound/run better?
nope, it's pretty much the same.
GameBreaker: Game Freezes after I beat the water temple boss (in the cutscene where it dies) :E

Happens with 64bit JitIl
Doesn't happen with 32bit Jit

marckaraujo

(01-14-2010, 05:33 PM)devlinn Wrote: [ -> ]I'm getting a weird graphical glitch with Link floating lower than he should be in the Character screen where it shows your gear like Tunic sword shield etc. It doesn't effect game play at all and is fine in that fact just a weird graphical glitch.

I'm running rev 4800 with D3D EFB copy to Ram
Specs in sig
[Image: rzde011.png]

Anyone else have this issue? just wondering

Use EFB copy to Texture with a rev4885+
Having trouble getting this game to run right?
Try this Post
[Image: swcqx3.png]
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