I ave the same problem as hakunushi,
how i can fix this or what i can do ?
how i can fix this or what i can do ?
[Wii - PAL] The Legend of Zelda: Twilight Princess
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07-20-2009, 03:25 PM
Optimal settings need to be updated. Not just on this thread, but on many others. Disabling "Optimize Quantizers" and "Enable Idle Skipping" actually decreases FPS by about 20-25% for me. I'm using r3856 x64.
Windows 7 RC Build 7100 x64 || Windows Vista SP2 x64
Intel Core 2 Duo E8500 (3.16Ghz) ATI Radeon HD 4870 512MB (750Mhz/900Mhz) OCZ Vista Gold 4GB RAM (2x2GB) DDR2-800 Asus P5QL-E OCZ GameXStream 600W 07-20-2009, 03:37 PM
idle skipping is very important for Zelda:TP. I'm not sure about optimize quantifiers, they used to leak and lower fps on Wii games, however, in mario galaxy they now increase speed, thing that before didn't really happen.
07-20-2009, 03:41 PM
(07-20-2009, 03:37 PM)BlinkHawk Wrote: idle skipping is very important for Zelda:TP. I'm not sure about optimize quantifiers, they used to leak and lower fps on Wii games, however, in mario galaxy they now increase speed, thing that before didn't really happen. Is disabling idle skipping very important, or is enabling it very important? I first tried TP with those two turned off. I tried a second time just to see so I turned them on and I got like a ~22% increase in speed. That's just how it works for me. Maybe it was just enabling Idle Skipping that increased speed for me, I'm not sure. I'll do more testing on this tomorrow I guess.
Windows 7 RC Build 7100 x64 || Windows Vista SP2 x64
Intel Core 2 Duo E8500 (3.16Ghz) ATI Radeon HD 4870 512MB (750Mhz/900Mhz) OCZ Vista Gold 4GB RAM (2x2GB) DDR2-800 Asus P5QL-E OCZ GameXStream 600W 07-20-2009, 03:44 PM
(07-20-2009, 03:41 PM)Core2uu Wrote:(07-20-2009, 03:37 PM)BlinkHawk Wrote: idle skipping is very important for Zelda:TP. I'm not sure about optimize quantifiers, they used to leak and lower fps on Wii games, however, in mario galaxy they now increase speed, thing that before didn't really happen. enabling it. Without it, not even link's house runs at full-speed. Try out playing with optimize quantizers. 07-20-2009, 04:24 PM
(07-20-2009, 03:44 PM)BlinkHawk Wrote: enabling it. Without it, not even link's house runs at full-speed. Well, to be honest, the difference between it is unnoticeable. Testing one random scene in the game I got 42FPS with Optimize Quantizers enabled and 42-43FPS with it disabled. 0.5FPS gain you could say. Really it made no difference though. It's the Idle Skipping (oh thank the lord for Idle Skipping) that's the source of the speed-up (and that was sort of obvious from the beginning ).
Windows 7 RC Build 7100 x64 || Windows Vista SP2 x64
Intel Core 2 Duo E8500 (3.16Ghz) ATI Radeon HD 4870 512MB (750Mhz/900Mhz) OCZ Vista Gold 4GB RAM (2x2GB) DDR2-800 Asus P5QL-E OCZ GameXStream 600W 09-12-2009, 01:51 PM
why do the graphics in this game look terrible without the bloom hack? everything is all blurry. what up with that?
09-12-2009, 02:07 PM
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