Dolphin, the GameCube and Wii emulator - Forums

Full Version: [Wii] Metroid Prime 3: Corruption
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So as I finally figure out how to get past the beginning where you need to push forward to activate the thrusters, I notice later on that the scanner does not work. I then switch the EFB hack to REAL, and the scanner works. But it seems while doing so I have made the audio off sync in cut scenes. The audio is totally behind what's going on. Also in the beginning, right after I activate the thrusters a graphical glitch appears at the top left corner of my screen as a stilled image of 1/4 of samus's ship.

I'm using Dolphin SVN R 3896 from this thread: http://forums.dolphin-emu.org/thread-299...id+prime+3

Intel Q9550
Nvidia 280 GTX
3GB DDR2 Ram
Windows XP 32-bit
You can switch EFB copy ways in game, so when you need scanner, you'll use EFB Copy to RAM Smile
(08-16-2009, 09:03 AM)nosound97 Wrote: [ -> ]You can switch EFB copy ways in game, so when you need scanner, you'll use EFB Copy to RAM Smile

Thanks for the quick reply. Is there a hotkey I can use to switch the EFB copy?
Tick "With Hotkey E" in GFX options and use "E" button to switch between copys Smile
Thanks again. One last question, any ideas about the audio syncing issues?
No idea, probably game bug, you can report it at Dolphin's Google Code page as an issue: http://code.google.com/p/dolphin-emu
save and restart the emu. should be fine. its crashes right before going to the first planet tho Sad
Well the problem isn't with random slowdowns, its in general. Here's what happens:

I enter the briefing room, Samus looks around the room and then the captain says "Gandryna, enough!". But he says that way before the camera even gets to him, so the audio is behind. Restarting unfortunately does not help.
Anyone else having problems reading text in the menus in version 3972?
(08-17-2009, 03:45 PM)MattNF Wrote: [ -> ]Anyone else having problems reading text in the menus in version 3972?

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