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[Wii] Metroid Prime Trilogy
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[Wii] Metroid Prime Trilogy
11-10-2012, 06:04 AM (This post was last modified: 12-29-2012, 12:17 PM by MayImilae.)
#1
DefenderX Offline
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Wiki Page - Metroid Prime: Trilogy - [edit]

Previous discussion thread

Metroid Prime
Metroid Prime 2: Echoes
Metroid Prime 3: Corruption
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11-10-2012, 08:53 AM
#2
MayImilae Offline
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Hmm, this game isn't really the best for forum, as all the games are separated out. Hmm. Well, people can just click the links, and it's more accurate this way. *shrug*
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11-10-2012, 08:18 PM
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* Added the links for the 3 Metroid games. They redirect you to the new game thread in the forum.
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11-10-2012, 10:56 PM
#4
MayImilae Offline
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Actually you should probably remove those... They link to the GCN articles. Compare the GCN and Trilogy articles for Prime 1, for example. All of the games in Trilogy use the Prime 3 engine, so they all have the dot, all have the squishing, all have the bloom offset, GameINI stuff, you get the idea. Problems that Prime 1 does not have otherwise. I think the wiki itself can address this ok, so we can just have this one article and people figure it out, but it's just a little awkward with how it's divided out. Divided out is natural for a wiki but a little weird for a forum. Maybe there is a better way to do it, but uh, I don't know of it. But it's not that bad.
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12-29-2012, 09:02 AM
#5
aristotle22
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Does anyone know how to get gecko codes for this game to run on the dolphin emulator? http://geckocodes.org/index.php?c=R3MP01
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12-30-2012, 05:26 AM (This post was last modified: 12-30-2012, 05:26 AM by Kolano.)
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(11-10-2012, 10:56 PM)MaJoR Wrote: Actually you should probably remove those... They link to the GCN articles. Compare the GCN and Trilogy articles for Prime 1, for example. All of the games in Trilogy use the Prime 3 engine, so they all have the dot, all have the squishing, all have the bloom offset, GameINI stuff, you get the idea. Problems that Prime 1 does not have otherwise. I think the wiki itself can address this ok, so we can just have this one article and people figure it out, but it's just a little awkward with how it's divided out. Divided out is natural for a wiki but a little weird for a forum. Maybe there is a better way to do it, but uh, I don't know of it. But it's not that bad.
I'm thinking a single page with sub-sections in the Problems section for the various games might be better, but I didn't feel like arguing about it when these pages were set up.
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02-17-2013, 11:31 PM (This post was last modified: 02-17-2013, 11:33 PM by meta087.)
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Hey there. I've been having some speed issues with this game. In Prime 1 I can hit 60 FPS in many places so far, but in areas like Phendrana Drifts (large, falling snow, etc.), I get a 10-15 FPS drop, especially while using the Wave Beam. Is this normal or is my computer lacking in power (specs are in my profile), or maybe my Dolphin settings?

I attached a screenshot of my settings. I'm using version 3.5-380 x64.

Sorry if I wasn't supposed to post this question here. I figured it'd be better than posting a new thread...


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02-17-2013, 11:53 PM (This post was last modified: 02-17-2013, 11:53 PM by LordVador.)
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(02-17-2013, 11:31 PM)meta087 Wrote: Hey there. I've been having some speed issues with this game. In Prime 1 I can hit 60 FPS in many places so far, but in areas like Phendrana Drifts (large, falling snow, etc.), I get a 10-15 FPS drop, especially while using the Wave Beam. Is this normal or is my computer lacking in power (specs are in my profile), or maybe my Dolphin settings?

This game is very demanding. Some speed drops may happen. Even with an excellent CPU as yours.

In your settings: Try not to limit Framelimit to 60. And set Texture Accuracy to "Fast"
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02-18-2013, 01:19 AM (This post was last modified: 02-18-2013, 01:21 AM by MayImilae.)
#9
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Keep up to date. They have been releasing several improvements that help the Prime games, first in 3.5-380 and then in 3.5-402. Keep updating, they are on the case Big Grin.
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02-18-2013, 03:40 AM
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Although I still lose some FPS, updating to build 409 has alleviated the problem somewhat. It seems to have introduced some small stuttering here and there, but it's better than before. Thanks for the help.
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