Is The Legend of Zelda: Skyward Sword playable without a physical Motion Plus adapter yet?
[Wii] The Legend of Zelda: Skyward Sword
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01-07-2017, 02:20 PM
that will never happen unless you use Unofficial Emulated Motion Plus Build
Laptop: Mini PC :: 01-07-2017, 09:12 PM
(01-07-2017, 12:33 PM)Lagann Wrote: Is The Legend of Zelda: Skyward Sword playable without a physical Motion Plus adapter yet? Even if it was, you'd miss out a lot of joyful features If you have the possibility just get a motion plus wiimote for 20€ (probably cheaper in $) and a Dolphin Bar from Mayflash (got mine for 18€) and have hours of fun 01-07-2017, 09:16 PM
(01-06-2017, 06:42 PM)dickster7000 Wrote: Found the problem. Oddly enough, I found restarting my computer completely fixed it. Any reason for this? I have no idea why. been there too haha I figured that the best way is just to try out other Builds, or even easier to have a look on famous youtube playthroughs, they usually are using a solid build. However, I've tried a pretty old version (3.5) because I faced some major graphical issues in the dessert levels and it ran at least as smooth as the newest builds if not even better. 01-10-2017, 12:24 AM
(01-07-2017, 09:16 PM)Night9S Wrote: been there too haha I'm thinking it has to do something RAM. Is Skyward Sword RAM-intensive for some odd reason? I notice performance goes down when I've had a lot of browser activity during the day, only on this game tho. I know that browsers gobble up RAM. I've noticed when one day I had Skyward Sword open and a lot of tabs up in Firefox. The game was wicked slow. When I closed the browser performance went back up, with stuttering in random places. Then completely resolved when I restart the machine. I think it's RAM. That's just my conjecture so far. I'm running 8 GB btw. 02-12-2017, 03:17 PM
Sorry, I'm not sure if this is the right place to post this, my first time here. I noticed recently that I couldn't launch Skyward Sword anymore, but my other games were fine. With the latest revisions, the game will launch but hang immediately, not even getting to the wii strap safety message screen. After a little digging I found that the last revision able to launch Skyward Sword without issue was 5.0-2077-x64. From 5.0-2084-x64 and all those I've tried after that revision have not been able to launch Skyward Sword.
If this isn't the right place to post this could someone kindly point me in the right direction? Thank you. 02-14-2017, 08:45 AM
(02-12-2017, 03:17 PM)penguinswithpie Wrote: Sorry, I'm not sure if this is the right place to post this, my first time here. I noticed recently that I couldn't launch Skyward Sword anymore, but my other games were fine. With the latest revisions, the game will launch but hang immediately, not even getting to the wii strap safety message screen. After a little digging I found that the last revision able to launch Skyward Sword without issue was 5.0-2077-x64. From 5.0-2084-x64 and all those I've tried after that revision have not been able to launch Skyward Sword. So I decided to run Skyward Sword again on the latest revision and leave it running, after a few minutes it came up with an Warning window that said "Invalid read from 0x00001904, PC = 0x803a3210" and then I have to force close the application because it keeps popping up. Also, I've been running it on revision 5.0-2077 because it actually boots up there, but the game freezes about a half hour in with no warning and no errors. I just have to force close the app. 02-15-2017, 09:44 PM
Hi, there. New to the forums and I just wanted to check something that's (hopefully) an easy question to answer.
So I'm planning to play play Skyward Sword on the Dolphin 5.0. To my understanding, the game requires a real Wii Remote Plus to play, correct? No problem, I've got one of those. My question is however, is how i should connect it to the PC. Should I buy a regular bluetooth adapter, or should I buy a Dolphinbar? The reason I'm asking this is because of the new "Bluetooth Passthrough", which seems to also be a good option. So, my question is, should I buy an adapter or the Dolphinbar? Which one is the best? Will I notice any difference thanks to "Bluetooth Passthrough"? Sorry if this question has been asked before, and sorry to the one above if I'm drawing attention away from your problems. Hope you get some help with your problem. 02-16-2017, 12:43 PM
(02-15-2017, 09:44 PM)LordOlaus Wrote: Hi, there. New to the forums and I just wanted to check something that's (hopefully) an easy question to answer. It would be better with pass through, but you also need a sensor bar to calibrate it. Make sure you get a good bluetooth https://wiki.dolphin-emu.org/index.php?t...assthrough Mayflash is making a Passthrough compatible adapter soon™. It probably won't be better than the original module(https://forums.dolphin-emu.org/Thread-ho...c-usb-port) and a good sensor bar. 02-17-2017, 03:22 AM
(02-16-2017, 12:43 PM)Craftyawesome Wrote: It would be better with pass through, but you also need a sensor bar to calibrate it. Make sure you get a good bluetooth Thank you, went and bought a bluetooth adapter, and the Bluetooth Passthrough is working. Loaded up a save file with all the items, and no issues so far. Thanks for the help. And by the way, the game looks gorgeous in 4K resolution |
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