I got the game working on Direct3d9 with revision 4845. Running 30-60 fps.. so im happy. But the sound issue still persists. The music cuts out like a minute into the game and never returns.
[Wii] Super Mario Galaxy
|
01-16-2010, 10:54 PM
I agree.d3d on smg is better than open gl.45fps in game sometimes full frame & music cut.
01-17-2010, 02:50 AM
So how baout the Loop de loop galaxy? Surfing 101..how do i umm..do the "twist left" movement with a keyboard and mouse?
01-17-2010, 10:26 PM
(01-17-2010, 02:50 AM)Frankenstein Wrote: So how baout the Loop de loop galaxy? Surfing 101..how do i umm..do the "twist left" movement with a keyboard and mouse?Please explain how you got it working on Direct3D9...My friend and I are having the EXACT same problem you were having. What did you do to fix the crash after loading a save file? 01-18-2010, 01:42 AM
(This post was last modified: 01-18-2010, 01:43 AM by Frankenstein.)
That? I tried a never version : revision 4845. No idea why it works..because 4771 still crashes. 4866 seemed to work as well..tho not any better. I also figured out the surfing controls. Only things left are the fact that the music cuts out and marios missing pupils(his eyes are completely white). Game seems to go between 30-60..30 on the beehive galaxy..50 on junk galaxy etc.
01-18-2010, 06:46 PM
Just tried this game out and getting abysmal fps, from 10-20 fps in the very beginning. My build is this:
Radeon 5850, Athlon X4, 4 gig ram DDR3 The settings I'm using are in this guy's youtube video: Vid Latest revision btw. Any ideas why? 01-18-2010, 11:50 PM
Hello Friends.
I using the 64 bits and I have 2.4 gb ram with new cpu it is enough to run a good game well I did not know more about hardware so tell me which is basic requirement and given hardware is sufficient for running the Super Mario. 01-19-2010, 06:20 AM
(01-12-2010, 03:07 AM)Willysonicteam Wrote: Hi. I have this problem,is a new Issue: http://code.google.com/p/dolphin-emu/iss...il?id=2034
Raidmax Storm 847 Titanium/ Intel Core 2 Q6600 G0 2,4Ghz @ 3,6Ghz/ Thermalright XP90C + Sharkoon Power 92 52,3Cmf - Artic Cooling MX-2./ Asus P5K-E wifi/ap/ Msi NX8800GT OC edition 512Mb/ 4x1Gb Geil PC6400/ Tacens Aeris 680W/ L.I.S 2 Blue eye/ Western Digital 500Gb + Seagate Barracuda 1TB/ Acer 24" H243H
01-19-2010, 09:18 AM
So the floor in Ghostly galaxy hidden star and Matter Splatter are completely invisible..making it impossible to beat the levels. Any suggestions?
01-19-2010, 09:29 AM
known issue. No known fix
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
|
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)