nevermind
i did some more testing and now i found that 4713 with d3d gives me 60fps
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[Wii] Super Mario Galaxy
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01-10-2010, 11:33 PM
nevermind
![]() ![]() 01-11-2010, 02:22 PM
(01-10-2010, 06:09 PM)Nubblecakes Wrote: Am I the only one with a white-eyed Mario? He has no pupils! The Yoshi head I used for my save file also has nothing but green for his eyes. Nevermind, I updated to the latest build and it fixed it. Although I think the overall performance dropped some. Time to play with the configuration! 01-11-2010, 08:56 PM
I use the latest build and I have white-eyed Mario and 30 fps...
My pc: Phenom II 720 with unlock core Win 7 32 bit 2 GB RAM DDR III Geforce 9800GT 512 MB Why mario is so slow? 01-12-2010, 12:52 AM
01-12-2010, 03:07 AM
(This post was last modified: 01-12-2010, 03:16 AM by Willysonicteam.)
Hi.
I have a good pc for emulated this game. The normal have full speed (60fps), and sometimes bad speed in same settings (35fps). Where is the problem?,is the graphic card...i have updated the drivers. And the memory ram and cpu no working in secondaries programs. Only have the problem in this game. thanks. Tested in several dolphin versions,y have the problem. And reset the dolphin and solved the problem. But sometimes have more speed than normal. Clean the sourcecode is the solution??? thanks. used open GL driver to run the game.
Raidmax Storm 847 Titanium/ Intel Core 2 Q6600 G0 2,4Ghz @ 3,6Ghz/ Thermalright XP90C + Sharkoon Power 92 52,3Cmf - Artic Cooling MX-2./ Asus P5K-E wifi/ap/ Msi NX8800GT OC edition 512Mb/ 4x1Gb Geil PC6400/ Tacens Aeris 680W/ L.I.S 2 Blue eye/ Western Digital 500Gb + Seagate Barracuda 1TB/ Acer 24" H243H
01-16-2010, 05:26 AM
Im using revison 4771 and whenever i try running it with direct3d9 it just hangs at black after choosing the profile. OpenGL gets past that..but is too slow.
01-16-2010, 06:43 AM
Also..with opengl the music cuts out after like 2 minutes..anything to fix this?
01-16-2010, 07:04 AM
only with OpenGL? That's strange...have you tried OpenAL as audio backend in DSP settings?
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
01-16-2010, 07:32 AM
Well..i cant confirm that its OpenGL only since i cant get past the menu with Direct3d9. And yes..i've tried messing with pretty much every setting at the dsp menu.
01-16-2010, 11:29 AM
The problem in this game...
http://forums.dolphin-emu.org/thread-6561.html
Raidmax Storm 847 Titanium/ Intel Core 2 Q6600 G0 2,4Ghz @ 3,6Ghz/ Thermalright XP90C + Sharkoon Power 92 52,3Cmf - Artic Cooling MX-2./ Asus P5K-E wifi/ap/ Msi NX8800GT OC edition 512Mb/ 4x1Gb Geil PC6400/ Tacens Aeris 680W/ L.I.S 2 Blue eye/ Western Digital 500Gb + Seagate Barracuda 1TB/ Acer 24" H243H
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