Will there be a new version of Ishiiruka?
is this exe file new?
Dolphin-x64-RE2SHDP-1.0 is new ? or only for RE series ?
is this exe file new?
Dolphin-x64-RE2SHDP-1.0 is new ? or only for RE series ?
Resident Evil 2 & Resident Evil 3 Seamless HD Project
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06-25-2019, 08:29 AM
Will there be a new version of Ishiiruka?
is this exe file new? Dolphin-x64-RE2SHDP-1.0 is new ? or only for RE series ?
Hi, I just noticed the website for this. In your FAQ, when you say that users can ask for help with Dolphin on the forums, can you link directly to this thread please? They're probably using your fork and trying to diagnose issues in the general support forum (where we don't support forks) only to learn it's a fork with various modifications is just headache inducing.
Thanks! 06-25-2019, 03:44 PM
(06-25-2019, 03:09 AM)Kayael Wrote: RE2 FMV can now display in a better shape than ever. It is not a disc-file replacement but a frame-by-frame replacement, so the size is pretty huge considering. But if you don't care about disk space, feel free to try it. We based this pack on the Sourcenext FMV.well that's interesting... I was wondering how well a frame-for-frame texture replacement would work for videos that must have been a pain in the ass 06-25-2019, 04:28 PM
@Helios : no problemo, we'll link to this thread !
@zerr11 : I don't know about Ishiiruka but we made Dolphin RE2SHDP to work mainly with RE2 and 3 because of how these games handle their textures. @Zombie : dumping everything was a bit tedious but Total Commander has a nice batch rename so if you know what you're doing, it's really efficient. 06-26-2019, 12:52 AM
Hi Kayael,
Been waiting to try this for a long time, I missed the first release but I tried the last update, however I have the same issue that was reported by Piranchi on page 14 of this thread : MapTexelBuffer failed in d:\projects\residentevilseamlesshdproject\dolphinreshdp\source\core\videobackends\d3d\vertexmanager.cpp at line 146: Map texel buffer But I'm not able to click on the ignore button (alt-tabing back doesn't work), at this point I must ctrl+alt+del dolphin completely. I can't gaze at your beautiful work atm I might point out that I downloaded the latest full release + fmv files, I have w7, my games are not stored in C drive, and I didn't mess with anything else then the pad's configuration. Regular dolphin works fine. Can't find any helpful output log either, I hope anyone on the team can sort this out. 06-26-2019, 03:44 AM
You should try to change the backend under Graphics > General. I guess it's set to D3D12 by default but you should try DX11 or OpenGL. Tell me if that helped !
06-26-2019, 06:46 AM
It was on dx11 by default, switched to OpenGL and it worked. Thank you very much ! I had one warning once when switching the mod on/off I thought better let you know. Nothing critical I guess. Btw, It's just awesome, you guys did a stunning job. Do you plan further updates on this one, like redoing small posters/ads writings etc... ? Or is it considered final ? Sorry if you already answered this.
In total there's about 220 BG that have been manually tweaked with stuff like this so I think the most critical ugly things that didn't upscale well have been covered. Depending on the feedback, there might be an update, but for now I consider the 1.1 pretty much final (until a new amazing A.I. can make even more better upscales anyway )
The next big thing will now be RE3 in a few weeks ! 06-26-2019, 09:13 AM
I'll let you know if I spot anything. You must have your workflow and everything prepared already I was trying since a few months to apply & give you guys some help with photoshop redundant tasks but I wasn't able to reach you anywhere else but youtube... not much a social network expert... btw you made it very well without me. Wishing all the best to the team.
06-28-2019, 05:47 AM
Thanks for the kind words ! Youtube sucks for contacting someone, it's a pain. If you wish, you can join our DIscord (link on the website), we have a community workplace where people can contribute on improving the project !
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