Regarding emulator performance does the shield console still have speed issues
in games where it'll slowdown fps by 25-50% then a few seconds later run full speed or is able to always able to maintain a solid fps without any slowdown jumps, I don't think it's a cpu/gpu governor issue but more of a cache memory / buffering issue on ARM7.
in games where it'll slowdown fps by 25-50% then a few seconds later run full speed or is able to always able to maintain a solid fps without any slowdown jumps, I don't think it's a cpu/gpu governor issue but more of a cache memory / buffering issue on ARM7.