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[GC] Super Mario Sunshine
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[GC] Super Mario Sunshine
09-11-2013, 06:29 AM
#61
ExtremeDude2 Offline
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Stretch?
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09-11-2013, 06:33 AM
#62
oliverfrancisco Offline
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16:9 screen format works for me when I open any menu (after starting the game).
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09-11-2013, 07:09 AM
#63
crimsonnight Offline
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Stretch doesn't work either, neither does opening the menus - just tried the NTSC version and still no luck~!
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09-11-2013, 07:14 AM
#64
oliverfrancisco Offline
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Which version were you using?

That "tricky" thing I posted here have always worked for me (and still works), don´t really know why it didn´t happened the same with you.
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09-11-2013, 07:15 AM (This post was last modified: 09-11-2013, 07:16 AM by crimsonnight.)
#65
crimsonnight Offline
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Which one's that? dolphin-master-3.5-2318-x86

*EDIT* Added my config, let me know if I've done something wrong:

[General]
LastFilename = F:\Consoles\Wii & Gamecube\SuperMarioSunshine.gcm
ShowLag = False
GCMPathes = 1
RecursiveGCMPaths = False
NANDRoot = ./User/Wii
WirelessMac =
GCMPath0 = F:\Consoles\Wii & Gamecube\Gamecube Games
[Interface]
ConfirmStop = False
UsePanicHandlers = False
OnScreenDisplayMessages = False
HideCursor = True
AutoHideCursor = False
Theme = 0
MainWindowPosX = 0
MainWindowPosY = 0
MainWindowWidth = 1920
MainWindowHeight = 1080
Language = 0
ShowToolbar = True
ShowStatusbar = True
ShowLogWindow = False
ShowLogConfigWindow = False
ShowConsole = False
ThemeName = Boomy
[Hotkeys]
Open = 79
OpenModifier = 2
ChangeDisc = 0
ChangeDiscModifier = 0
RefreshList = 0
RefreshListModifier = 0
PlayPause = 349
PlayPauseModifier = 0
Stop = 27
StopModifier = 0
Reset = 0
ResetModifier = 0
FrameAdvance = 0
FrameAdvanceModifier = 0
StartRecording = 0
StartRecordingModifier = 0
PlayRecording = 0
PlayRecordingModifier = 0
ExportRecording = 0
ExportRecordingModifier = 0
Readonlymode = 0
ReadonlymodeModifier = 0
ToggleFullscreen = 13
ToggleFullscreenModifier = 1
Screenshot = 348
ScreenshotModifier = 0
Wiimote1Connect = 344
Wiimote1ConnectModifier = 1
Wiimote2Connect = 345
Wiimote2ConnectModifier = 1
Wiimote3Connect = 346
Wiimote3ConnectModifier = 1
Wiimote4Connect = 347
Wiimote4ConnectModifier = 1
LoadStateSlot1 = 340
LoadStateSlot1Modifier = 0
LoadStateSlot2 = 341
LoadStateSlot2Modifier = 0
LoadStateSlot3 = 342
LoadStateSlot3Modifier = 0
LoadStateSlot4 = 343
LoadStateSlot4Modifier = 0
LoadStateSlot5 = 344
LoadStateSlot5Modifier = 0
LoadStateSlot6 = 345
LoadStateSlot6Modifier = 0
LoadStateSlot7 = 346
LoadStateSlot7Modifier = 0
LoadStateSlot8 = 347
LoadStateSlot8Modifier = 0
SaveStateSlot1 = 340
SaveStateSlot1Modifier = 4
SaveStateSlot2 = 341
SaveStateSlot2Modifier = 4
SaveStateSlot3 = 342
SaveStateSlot3Modifier = 4
SaveStateSlot4 = 343
SaveStateSlot4Modifier = 4
SaveStateSlot5 = 344
SaveStateSlot5Modifier = 4
SaveStateSlot6 = 345
SaveStateSlot6Modifier = 4
SaveStateSlot7 = 346
SaveStateSlot7Modifier = 4
SaveStateSlot8 = 347
SaveStateSlot8Modifier = 4
Exit = 0
ExitModifier = 0
BalanceBoardConnect = 348
BalanceBoardConnectModifier = 1
ToggleIR = 0
ToggleIRModifier = 0
ToggleAspectRatio = 0
ToggleAspectRatioModifier = 0
ToggleEFBCopies = 0
ToggleEFBCopiesModifier = 0
ToggleFog = 0
ToggleFogModifier = 0
IncreaseFrameLimit = 0
IncreaseFrameLimitModifier = 0
DecreaseFrameLimit = 0
DecreaseFrameLimitModifier = 0
LoadStateSlot9 = 0
LoadStateSlot9Modifier = 0
LoadStateSlot10 = 0
LoadStateSlot10Modifier = 0
SaveStateSlot9 = 0
SaveStateSlot9Modifier = 0
SaveStateSlot10 = 0
SaveStateSlot10Modifier = 0
LoadLastState1 = 0
LoadLastState1Modifier = 0
LoadLastState2 = 0
LoadLastState2Modifier = 0
LoadLastState3 = 0
LoadLastState3Modifier = 0
LoadLastState4 = 0
LoadLastState4Modifier = 0
LoadLastState5 = 0
LoadLastState5Modifier = 0
LoadLastState6 = 0
LoadLastState6Modifier = 0
LoadLastState7 = 0
LoadLastState7Modifier = 0
LoadLastState8 = 0
LoadLastState8Modifier = 0
SaveFirstState = 0
SaveFirstStateModifier = 0
UndoLoadState = 351
UndoLoadStateModifier = 0
UndoSaveState = 351
UndoSaveStateModifier = 4
SaveStateFile = 0
SaveStateFileModifier = 0
LoadStateFile = 0
LoadStateFileModifier = 0
[Display]
FullscreenResolution = 1920x1080
Fullscreen = True
RenderToMain = True
RenderWindowXPos = -1
RenderWindowYPos = -1
RenderWindowWidth = 1920
RenderWindowHeight = 1080
RenderWindowAutoSize = False
KeepWindowOnTop = False
ProgressiveScan = False
DisableScreenSaver = True
ForceNTSCJ = False
[GameList]
ListDrives = False
ListWad = True
ListWii = True
ListGC = True
ListJap = True
ListPal = True
ListUsa = True
ListFrance = True
ListItaly = True
ListKorea = True
ListTaiwan = True
ListUnknown = True
ListSort = 3
ListSortSecondary = 0
[Core]
HLE_BS2 = True
CPUCore = 1
CPUThread = True
DSPThread = False
DSPHLE = True
SkipIdle = True
LockThreads = False
DefaultGCM =
DVDRoot =
Apploader =
EnableCheats = False
SelectedLanguage = 0
MemcardA = ./User\GC\MemoryCardA.USA.raw
MemcardB = F:\Consoles\Wii & Gamecube\Emulators\Dolphin-win-x64-v3.5-269/User/GC/MemoryCardB.USA.raw
SlotA = 1
SlotB = 255
SerialPort1 = 255
BBA_MAC =
SIDevice0 = 6
SIDevice1 = 0
SIDevice2 = 0
SIDevice3 = 0
WiiSDCard = False
WiiKeyboard = False
WiimoteReconnectOnLoad = True
RunCompareServer = False
RunCompareClient = False
FrameLimit = 0x00000001
UseFPS = False
GFXBackend = DX11
DPL2Decoder = False
Latency = 14
Fastmem = True
WiimoteContinuousScanning = False
WiimoteEnableSpeaker = True
[Movie]
PauseMovie = False
Author =
[DSP]
EnableJIT = True
DumpAudio = False
Backend = DSound
Volume = 100
[FifoPlayer]
LoopReplay = True

[Hardware]
VSync = False
Adapter = 0
[Settings]
AspectRatio = 3
Crop = False
wideScreenHack = True
UseXFB = False
UseRealXFB = False
SafeTextureCacheColorSamples = 128
ShowFPS = False
LogFPSToFile = False
ShowInputDisplay = False
OverlayStats = False
OverlayProjStats = False
DLOptimize = 0
Show = 0
DumpTextures = False
HiresTextures = False
DumpEFBTarget = False
DumpFrames = False
FreeLook = False
UseFFV1 = False
AnaglyphStereo = False
AnaglyphStereoSeparation = 200
AnaglyphFocalAngle = 0
EnablePixelLighting = True
EnablePerPixelDepth = False
ShowEFBCopyRegions = False
MSAA = 1
EFBScale = 0
TexFmtOverlayEnable = False
TexFmtOverlayCenter = False
Wireframe = False
DstAlphaPass = False
DisableFog = False
EnableOpenCL = False
OMPDecoder = False
EnableShaderDebugging = False
HackedBufferUpload = False
FastDepthCalc = True
[Enhancements]
ForceFiltering = False
MaxAnisotropy = 3
PostProcessingShader =
Enable3dVision = True
[Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
EFBCopyEnable = True
EFBCopyDisableHotKey = False
EFBToTextureEnable = True
EFBScaledCopy = True
EFBCopyCacheEnable = False
EFBEmulateFormatChanges = False
ForceDualSourceBlend = False

The game config is default.
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09-11-2013, 07:17 AM (This post was last modified: 09-11-2013, 07:21 AM by oliverfrancisco.)
#66
oliverfrancisco Offline
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(09-11-2013, 07:15 AM)crimsonnight Wrote: Which one's that? dolphin-master-3.5-2318-x86
I was using 3.5-2311.

About the configs, why are you using the widescreen hack? I´m almost sure that the trick I posted here doesn´t work because of that... Or at least that´s what I think...
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09-11-2013, 07:21 AM
#67
crimsonnight Offline
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No sorry, I mean what's the 'tricky' thing you're talking about?
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09-11-2013, 07:25 AM
#68
oliverfrancisco Offline
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(09-11-2013, 07:21 AM)crimsonnight Wrote: No sorry, I mean what's the 'tricky' thing you're talking about?
Taking in mind that you selected "16:9" in the aspect ratio, you start the game (screen appears narrow), open ANY menu and then close it again.

The game´s aspect ratio should change that way...
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09-11-2013, 07:30 AM (This post was last modified: 09-11-2013, 07:46 AM by crimsonnight.)
#69
crimsonnight Offline
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Oh you're right, that does work, cheers! Bit of an annoying work-around though

How can I apply .patch files to ISOs?
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09-11-2013, 07:52 AM
#70
ExtremeDude2 Offline
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(09-11-2013, 07:30 AM)crimsonnight Wrote: How can I apply .patch files to ISOs?
What patch are you referring too? The .patch is likely for dolphin not the game.
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