Stretch?
[GC] Super Mario Sunshine
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09-11-2013, 06:29 AM
09-11-2013, 06:33 AM
16:9 screen format works for me when I open any menu (after starting the game).
09-11-2013, 07:09 AM
Stretch doesn't work either, neither does opening the menus - just tried the NTSC version and still no luck~!
09-11-2013, 07:14 AM
Which version were you using?
That "tricky" thing I posted here have always worked for me (and still works), don´t really know why it didn´t happened the same with you. 09-11-2013, 07:15 AM
(This post was last modified: 09-11-2013, 07:16 AM by crimsonnight.)
Which one's that? dolphin-master-3.5-2318-x86
*EDIT* Added my config, let me know if I've done something wrong: [General] LastFilename = F:\Consoles\Wii & Gamecube\SuperMarioSunshine.gcm ShowLag = False GCMPathes = 1 RecursiveGCMPaths = False NANDRoot = ./User/Wii WirelessMac = GCMPath0 = F:\Consoles\Wii & Gamecube\Gamecube Games [Interface] ConfirmStop = False UsePanicHandlers = False OnScreenDisplayMessages = False HideCursor = True AutoHideCursor = False Theme = 0 MainWindowPosX = 0 MainWindowPosY = 0 MainWindowWidth = 1920 MainWindowHeight = 1080 Language = 0 ShowToolbar = True ShowStatusbar = True ShowLogWindow = False ShowLogConfigWindow = False ShowConsole = False ThemeName = Boomy [Hotkeys] Open = 79 OpenModifier = 2 ChangeDisc = 0 ChangeDiscModifier = 0 RefreshList = 0 RefreshListModifier = 0 PlayPause = 349 PlayPauseModifier = 0 Stop = 27 StopModifier = 0 Reset = 0 ResetModifier = 0 FrameAdvance = 0 FrameAdvanceModifier = 0 StartRecording = 0 StartRecordingModifier = 0 PlayRecording = 0 PlayRecordingModifier = 0 ExportRecording = 0 ExportRecordingModifier = 0 Readonlymode = 0 ReadonlymodeModifier = 0 ToggleFullscreen = 13 ToggleFullscreenModifier = 1 Screenshot = 348 ScreenshotModifier = 0 Wiimote1Connect = 344 Wiimote1ConnectModifier = 1 Wiimote2Connect = 345 Wiimote2ConnectModifier = 1 Wiimote3Connect = 346 Wiimote3ConnectModifier = 1 Wiimote4Connect = 347 Wiimote4ConnectModifier = 1 LoadStateSlot1 = 340 LoadStateSlot1Modifier = 0 LoadStateSlot2 = 341 LoadStateSlot2Modifier = 0 LoadStateSlot3 = 342 LoadStateSlot3Modifier = 0 LoadStateSlot4 = 343 LoadStateSlot4Modifier = 0 LoadStateSlot5 = 344 LoadStateSlot5Modifier = 0 LoadStateSlot6 = 345 LoadStateSlot6Modifier = 0 LoadStateSlot7 = 346 LoadStateSlot7Modifier = 0 LoadStateSlot8 = 347 LoadStateSlot8Modifier = 0 SaveStateSlot1 = 340 SaveStateSlot1Modifier = 4 SaveStateSlot2 = 341 SaveStateSlot2Modifier = 4 SaveStateSlot3 = 342 SaveStateSlot3Modifier = 4 SaveStateSlot4 = 343 SaveStateSlot4Modifier = 4 SaveStateSlot5 = 344 SaveStateSlot5Modifier = 4 SaveStateSlot6 = 345 SaveStateSlot6Modifier = 4 SaveStateSlot7 = 346 SaveStateSlot7Modifier = 4 SaveStateSlot8 = 347 SaveStateSlot8Modifier = 4 Exit = 0 ExitModifier = 0 BalanceBoardConnect = 348 BalanceBoardConnectModifier = 1 ToggleIR = 0 ToggleIRModifier = 0 ToggleAspectRatio = 0 ToggleAspectRatioModifier = 0 ToggleEFBCopies = 0 ToggleEFBCopiesModifier = 0 ToggleFog = 0 ToggleFogModifier = 0 IncreaseFrameLimit = 0 IncreaseFrameLimitModifier = 0 DecreaseFrameLimit = 0 DecreaseFrameLimitModifier = 0 LoadStateSlot9 = 0 LoadStateSlot9Modifier = 0 LoadStateSlot10 = 0 LoadStateSlot10Modifier = 0 SaveStateSlot9 = 0 SaveStateSlot9Modifier = 0 SaveStateSlot10 = 0 SaveStateSlot10Modifier = 0 LoadLastState1 = 0 LoadLastState1Modifier = 0 LoadLastState2 = 0 LoadLastState2Modifier = 0 LoadLastState3 = 0 LoadLastState3Modifier = 0 LoadLastState4 = 0 LoadLastState4Modifier = 0 LoadLastState5 = 0 LoadLastState5Modifier = 0 LoadLastState6 = 0 LoadLastState6Modifier = 0 LoadLastState7 = 0 LoadLastState7Modifier = 0 LoadLastState8 = 0 LoadLastState8Modifier = 0 SaveFirstState = 0 SaveFirstStateModifier = 0 UndoLoadState = 351 UndoLoadStateModifier = 0 UndoSaveState = 351 UndoSaveStateModifier = 4 SaveStateFile = 0 SaveStateFileModifier = 0 LoadStateFile = 0 LoadStateFileModifier = 0 [Display] FullscreenResolution = 1920x1080 Fullscreen = True RenderToMain = True RenderWindowXPos = -1 RenderWindowYPos = -1 RenderWindowWidth = 1920 RenderWindowHeight = 1080 RenderWindowAutoSize = False KeepWindowOnTop = False ProgressiveScan = False DisableScreenSaver = True ForceNTSCJ = False [GameList] ListDrives = False ListWad = True ListWii = True ListGC = True ListJap = True ListPal = True ListUsa = True ListFrance = True ListItaly = True ListKorea = True ListTaiwan = True ListUnknown = True ListSort = 3 ListSortSecondary = 0 [Core] HLE_BS2 = True CPUCore = 1 CPUThread = True DSPThread = False DSPHLE = True SkipIdle = True LockThreads = False DefaultGCM = DVDRoot = Apploader = EnableCheats = False SelectedLanguage = 0 MemcardA = ./User\GC\MemoryCardA.USA.raw MemcardB = F:\Consoles\Wii & Gamecube\Emulators\Dolphin-win-x64-v3.5-269/User/GC/MemoryCardB.USA.raw SlotA = 1 SlotB = 255 SerialPort1 = 255 BBA_MAC = SIDevice0 = 6 SIDevice1 = 0 SIDevice2 = 0 SIDevice3 = 0 WiiSDCard = False WiiKeyboard = False WiimoteReconnectOnLoad = True RunCompareServer = False RunCompareClient = False FrameLimit = 0x00000001 UseFPS = False GFXBackend = DX11 DPL2Decoder = False Latency = 14 Fastmem = True WiimoteContinuousScanning = False WiimoteEnableSpeaker = True [Movie] PauseMovie = False Author = [DSP] EnableJIT = True DumpAudio = False Backend = DSound Volume = 100 [FifoPlayer] LoopReplay = True [Hardware] VSync = False Adapter = 0 [Settings] AspectRatio = 3 Crop = False wideScreenHack = True UseXFB = False UseRealXFB = False SafeTextureCacheColorSamples = 128 ShowFPS = False LogFPSToFile = False ShowInputDisplay = False OverlayStats = False OverlayProjStats = False DLOptimize = 0 Show = 0 DumpTextures = False HiresTextures = False DumpEFBTarget = False DumpFrames = False FreeLook = False UseFFV1 = False AnaglyphStereo = False AnaglyphStereoSeparation = 200 AnaglyphFocalAngle = 0 EnablePixelLighting = True EnablePerPixelDepth = False ShowEFBCopyRegions = False MSAA = 1 EFBScale = 0 TexFmtOverlayEnable = False TexFmtOverlayCenter = False Wireframe = False DstAlphaPass = False DisableFog = False EnableOpenCL = False OMPDecoder = False EnableShaderDebugging = False HackedBufferUpload = False FastDepthCalc = True [Enhancements] ForceFiltering = False MaxAnisotropy = 3 PostProcessingShader = Enable3dVision = True [Hacks] EFBAccessEnable = True DlistCachingEnable = False EFBCopyEnable = True EFBCopyDisableHotKey = False EFBToTextureEnable = True EFBScaledCopy = True EFBCopyCacheEnable = False EFBEmulateFormatChanges = False ForceDualSourceBlend = False The game config is default. 09-11-2013, 07:25 AM
09-11-2013, 07:30 AM
(This post was last modified: 09-11-2013, 07:46 AM by crimsonnight.)
Oh you're right, that does work, cheers! Bit of an annoying work-around though
How can I apply .patch files to ISOs? |
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