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[GC] Paper Mario: The Thousand-Year Door
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[GC] Paper Mario: The Thousand-Year Door
06-01-2020, 03:39 AM
#841
JosJuice Offline
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(06-01-2020, 03:04 AM)brindood Wrote: Yup, thats the problem. Where are the savestates stored? I'd like to erase them and Ill start saving to memory card from now on.

By default on Windows, Documents/Dolphin Emulator/SaveStates/.
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06-07-2020, 09:19 AM (This post was last modified: 06-07-2020, 02:39 PM by RubisDrake.)
#842
RubisDrake Offline
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Sorry if this issue has already been reported, but I have a problem with the game crashing at a specific point, late in the game.

In the Palace of Shadow inside Riddle Tower, after I put in the Star Key, and the 8 palace keys, the cut-scene where the orrery spins around will activate for about 5 seconds, and then it crashes my desktop completely.

Luckily, the save file is intact, and nothing seems to corrupt that. I then made a backup copy of my save just in case.

Anybody know what's going on, or have a solution for this? I could provide logs, I just don't know how to debug this exactly. :p
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07-02-2020, 09:03 AM
#843
combattoaster Offline
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okay couldn't find any threads on this issue, but i added the ar code to have all members rank 2 and once i added that my party members dont show up by my side and i cant use their abilities and whenever i talk to someone dialogue completely skips and i see nothing. I reloaded an old save where that code wasnt added and i removed the code as well but issue persists. Any help id appreciated Sad
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07-04-2020, 03:50 AM (This post was last modified: 07-04-2020, 09:34 AM by pizzor. Edit Reason: Got through the issue. )
#844
pizzor Offline
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On the Excess Express, day 2, just after catching Zip and the screen fades out, I'm getting Invalid Read errors prompted by the game crashing, and on occasion no error dialogue but a perpetual black screen. Anyone else experiencing this? I've tried disabling custom textures, changing rederers (OpenGL, DX12, Vulkan), tried with internal resolution set to Native and disabled AA/AF. Verified my game disc dump and it checks out.

Log:
https://pastebin.com/QkueH3tw

Config + Verification:
https://imgur.com/a/zLqOkdn

Edit: Got through the scene by enabling MMU and disabling all the Widescreen and Hard Mode codes.
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07-08-2020, 06:12 PM
#845
Darkness Knight Offline
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(06-07-2020, 09:19 AM)RubisDrake Wrote: Sorry if this issue has already been reported, but I have a problem with the game crashing at a specific point, late in the game.

In the Palace of Shadow inside Riddle Tower, after I put in the Star Key, and the 8 palace keys, the cut-scene where the orrery spins around will activate for about 5 seconds, and then it crashes my desktop completely.

Luckily, the save file is intact, and nothing seems to corrupt that. I then made a backup copy of my save just in case.

Anybody know what's going on, or have a solution for this? I could provide logs, I just don't know how to debug this exactly. :p

(07-02-2020, 09:03 AM)combattoaster Wrote: okay couldn't find any threads on this issue, but i added the ar code to have all members rank 2 and once i added that my party members dont show up by my side and i cant use their abilities and whenever i talk to someone dialogue completely skips and i see nothing. I reloaded an old save where that code wasnt added and i removed the code as well but issue persists. Any help id appreciated Sad

(07-04-2020, 03:50 AM)pizzor Wrote: On the Excess Express, day 2, just after catching Zip and the screen fades out, I'm getting Invalid Read errors prompted by the game crashing, and on occasion no error dialogue but a perpetual black screen. Anyone else experiencing this? I've tried disabling custom textures, changing rederers (OpenGL, DX12, Vulkan), tried with internal resolution set to Native and disabled AA/AF. Verified my game disc dump and it checks out.

Log:
https://pastebin.com/QkueH3tw

Config + Verification:
https://imgur.com/a/zLqOkdn

Edit: Got through the scene by enabling MMU and disabling all the Widescreen and Hard Mode codes.

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GPU: Geforce GTX970 @ v418.91.
SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8
O.S: WinXP SP3 x86, Win7 SP1 x64 & Win10 x64.

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07-12-2020, 12:44 PM
#846
RazgrizStraits Offline
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(11-07-2012, 05:16 PM)MayImilae Wrote:
Wiki Page - Paper Mario: The Thousand-Year Door - [edit]

Previous Game Thread 

Hello May, could you please help me find a way to reset HP on Paper Mario Thousand Year Door? I accidentally enabled max health and now my save states and saved game are stuck with max HP. Can you or point me to someone who can reset the hp to either something like 20,30,40 or disable this code? It seems to be baked into my save. I await your response, thank you

d
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07-14-2020, 09:27 AM
#847
paperissue Offline
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Hi

so I am playing Paper Mario 2 with the dolphin emulator on my PC. While playing I got sometimes graphic issues and fps drops that didn't really bother me. However, after finishing chapter 6 I have to go to the gold bob-omb in Poshley Heights. I need to go by train and whenever I arrive at Rogueport the game gets severe graphic issues. As soon as I talk with the Toad to leave the place, the game always freezes and I can't escape the speech bubble. This way, I won't be able to finish the game. My dolphin's version is V 5.0. While researching people talk about bad dumps and I assume I got such one. My MD5 is c164b2ba5d1ce74c0abf4c9dc82d7b1f. I didn't find this code anywhere else. So what can I do to fix this problem?

EDIT: Some years ago I have already played and finished the game with the same file. As far as I remember, there weren't these issues. I can't really explain it...
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07-14-2020, 11:21 PM
#848
KHg8m3r Offline
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Have you tried the latest Dolphin 5.0 dev build? It might help.

Dolphin used to be more inaccurate in the past, so broken games may have not crashed when they should have. Or over the years of computer updates/upgrades your file got damaged. The best way to fix this would be to re-rip the game disc.
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07-15-2020, 01:17 AM
#849
paperissue Offline
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Thx dude! By using Dolphin V 5.0-12247 I was able to pass the train section. Now I can finally finish the game before Paper Mario for switch will be released.
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08-18-2020, 05:19 AM
#850
henreebee Offline
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(08-23-2015, 08:49 PM)masterotaku Wrote: I fixed it! Place the files inside this 7z file in the Dolphin folder:

https://www.dropbox.com/s/5uz13myxt67xf20/PaperMarioBlackBars.7z?dl=0

If you use the Ishiiruka builds instead of master, you need to place this file inside the "ShaderFixes" folder instead of the one that is already inside:

https://www.dropbox.com/s/b08ciwzc90ju3c1/cc9467e4f7764248-vs_replace.txt?dl=0

Inside those shader files (ending in ".txt") you'll find this line:

r1.x = dot(cproj[0].xyzw, r0.xyzw)*2;

I multiplied the length of the black bars by 2 just to be sure. If instead of "2" you use "0", the black bars will be disabled.

The files in the "ShaderFixes" folder can affect other games. Remember to rename or delete the folder if you play other games.

Proof:

http://u.cubeupload.com/masterotaku/Dolphin2015082312370.png


The vertical black bars at the sides are just the effect of the accurate aspect ratio correction of Dolphin.

--Which folder do you place the files in exactly? In "/Users/Username/Library/Application Support/Dolphin?" Or a subfolder within that? Because I placed it there and it didn't seem to work. Any suggestions? Thx in advance. Smile
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