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[GC] Paper Mario: The Thousand-Year Door
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[GC] Paper Mario: The Thousand-Year Door
01-29-2021, 08:01 AM
#861
PRD75920 Offline
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Hey! I've started playing TTYD today, but some stuff happened.

I'm using Direct3D 11. Whenever I leave a pipe, the game's FPS rate drops. It's happened to similar events, like when the boat turned around in the prologue. Does anyone know how to fix this?
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01-29-2021, 08:08 AM
#862
JosJuice Offline
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(01-29-2021, 08:01 AM)PRD75920 Wrote: Hey! I've started playing TTYD today, but some stuff happened.

I'm using Direct3D 11. Whenever I leave a pipe, the game's FPS rate drops. It's happened to similar events, like when the boat turned around in the prologue. Does anyone know how to fix this?

Those specific events demand a lot more from the GPU than the rest of the game. Your GPU is probably just not powerful enough.
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01-29-2021, 08:19 AM
#863
KHg8m3r Offline
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An easy way to check if you GPU is to blame: in Dolphin's Graphics config set everything to default or 1x, and if you're still seeing problems, then your GPU is not powerful enough.

If your profile is correct, and you're using an AMD R5 220, then yes your GPU is most likely the culprit here for being too weak. You're going to want to upgrade to a better GPU. If you have a budget we can recommend something for you
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01-29-2021, 08:26 AM
#864
PRD75920 Offline
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(01-29-2021, 08:19 AM)KHg8m3r Wrote: An easy way to check if you GPU is to blame: in Dolphin's Graphics config set everything to default or 1x, and if you're still seeing problems, then your GPU is not powerful enough.

If your profile is correct, and you're using an AMD R5 220, then yes your GPU is most likely the culprit here for being too weak. You're going to want to upgrade to a better GPU. If you have a budget we can recommend something for you

I see, I see. I tried an older version of Dolphin, and it seems to work better in that regard, so it might have been that.
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01-29-2021, 01:54 PM (This post was last modified: 01-29-2021, 01:55 PM by KHg8m3r.)
#865
KHg8m3r Offline
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The effect that is happening is the Bounding Box effect, which the Paper Mario games are one of like 5 games that use it. It's very taxing on the GPU, and in older versions of Dolphin there were older versions of the code and whatnot, which is why you're seeing a slight speed bump. Just know that older versions of Dolphin are slower in general and prone to having more problems. You also won't get any support for using older builds if you run into further issues
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