Go MusicMod, it works
[GC] Mario Kart: Double Dash!!
|
06-20-2009, 10:22 PM
(06-20-2009, 06:59 PM)Iulius Wrote: cant config that. Well, i got sound in game in MK : DD, and it's probably one of the games using the Zelda ucode sounding the best, though the sound sometimes just disappear, but that's incredible progress 06-21-2009, 02:12 AM
06-21-2009, 06:38 AM
(06-21-2009, 02:12 AM)Iulius Wrote:(06-20-2009, 10:22 PM)nosound97 Wrote: Go MusicMod, it works Go download the new revs. They fixed it (I think. I'm compining it now. ) 06-21-2009, 09:05 PM
i still have the problem after the first race i have the last version 3499 and the sound works with errors but works, i read that version fix that problem but i dont know how somebody can help me ?
06-21-2009, 10:08 PM
I hate to sound like a noob here but I just gotta ask: how do I enable MusicMod?
06-22-2009, 02:15 AM
At r 3508 sound works in intro an ingame but it sounds cracky, there has to be some work done. But its nice to see the progress!! GREAT!
06-22-2009, 03:33 AM
Okay, me again
Seems like the game graphics got glitched because I had disabled the safe texture cache. Enabling it again made the game render nearly perfectly again. The problem is though, as soon as I enable texture caching again, the second track won't load anymore :/ (on the other hand this could be a regression from newer revs though as someone else had that problem, too) Anyways, it's great to see that the game runs faster every few revisions, I'm often getting about 30 FPS on the first track, great job dolphin devs 06-22-2009, 04:06 AM
i play without safe texture cache and got no graphic issues (unless you count in the shadows, which can be removed with efb-size)
i nearly completed the game (first 3 cups done) and never got anything suspicious. safe texture does nothing but decreasing fps for me. |
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)