Try disabling either the frame limit or the audio throttle. They should never both be used at the same time; which is funny because for some reason they are both on by default.
Poll: What Should I Build? 32 and 64bit Windows buids: You do not have permission to vote in this poll. |
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Regular build + SSE3 | 197 | 27.82% | |
Regular build + SSE4.1 | 110 | 15.54% | |
Regular build + SSE4.2 | 194 | 27.40% | |
All of them, but ONLY for future revisions. Don't build any old revisions. | 207 | 29.24% | |
Total | 708 vote(s) | 100% |
* You voted for this item. | [Show Results] |
3.0-776 Up! Lectrode's Dolphin Builds (SSE 3,S3,4.1,4.2,AVX ICC Optimized)+OpenMP
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08-06-2010, 10:03 PM
Looks like I jumped the gun... seems the issue was directly linked to me playing/using my with dolphin in windowed mode. Full screen seemed to rectify that issue.
i7 Xeon X3440 @ 4.4 ghz w/ hyperthreading
ATI 5870 @ 1000/1300 30% fan speed Asrock p55 Extreme motherboard 4 gigs of DDR3 Gskills Ripjaws @ 1760mhz 7-7-7-24 timings Syncmaster 2494 24' inch 1920x1080 monitor Win 7 64 bit Ultimate 08-07-2010, 12:36 AM
Can u release SSE4A builds also?
AMD Phenom II X4 955BE 3.2 Ghz Quad Core
HIS ATI 4870 512mb GDDR5 4 gig DDR2 Ram Windows7 x64 Ultimate (08-07-2010, 12:36 AM)badman Wrote: Can u release SSE4A builds also? (08-06-2010, 08:27 PM)Lectrode Wrote:(08-06-2010, 08:05 PM)SBF_Mobius-01 Wrote: Hi Lectrode i am requesting a special build will u be able to compile Dolphin R 6062 SSE4A instruction set for AMD Phenom Processor ? And now I'm using a quote of a quote of a quote to answer a quote It's all in the quotes. 08-07-2010, 06:43 AM
I tried downloading the SSE3 build in 64-bit, but the link isn't working. Actually I tried all of the 64-bit links and none of them are working so I can't download them. Could you please fix this?
It works for me... What happens when you click the link? Does the link take you anywhere or does it just stay on the page? Does the link seem to just reload the page?
Hey guys. So, I've using the last rev. It works quite well. I'm surprised about the speed, graphics and compatibility I have with Metroid games. And it's about those games I want to ask. I've been playing Metroid: Echoes (Gamecube) today for a long time with no problems at all, just the regular slowdowns in some parts because of my PC. I'm using the recommended settings for the game. But I tried to play a little on the night and now it randomly crashes... Last crash gave me this message (it's translated, some words might not be correct):
Problems log: Problem Event Name: APPCRASH App name: Dolphin.exe App version: 0.0.0.0 App time stamp: 4c5b8d47 Errors Module Name: Plugin_VideoDX9.dll Errors Module Version: 0.0.0.0 Errors Module Time stamp: 4c5b8b37 Exception Code: c0000005 Exception displacement: 00179ad3 Operative System version: 6.0.6002.2.2.0.768.3 Regional settings id.: 3082 Additional info 1: fd00 Additional info 2: ea6f5fe8924aaa756324d57f87834160 Additional info 3: fd00 Additional infol 4: ea6f5fe8924aaa756324d57f87834160 I'm using Windows Vista 32bits, Intel Core 2 duo T5900 2.20ghz, 4gb RAM, Nvidia geforce GT 120M (it's a notebook) and yes, I have updated Directx Runtime as the first post says. Do you know if it's a PC, emulator or game problem? It's kinda weird, because I played continuously up to Agon Wastes with no problems, and now that I'm a little after you defeat Dark Samus, it crashes at random parts... I think I got another different message than this one on another crash I had, but I didn't pay attention to it... By the way, good rev. Thank you! 08-07-2010, 12:56 PM
If it just started doing that for seemingly no reason, I would try re-downloading the build and starting with the default settings and everything (besides the settings that you need to change to make the game playable). Let us know if it still crashes.
08-07-2010, 01:11 PM
I tried the 6061 version and just like the other svns I've tried, only the "new" wiimote plugin is detected, not the normal one.
My system is: Intel Core 2 Duo 2.66 GHz (oced to 2.9 GHz) 2 Gigs RAM ATI Radeon 2600XT Visual Studio C++ 2010 Redistributable Directx 9 June/Aug 2010 version I hope one day the problem of the old wiimote plugin not being detected would be solved |
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