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Project Zero 2 Remake Wii Edition

[Image: cover_large.jpg]



Project Zero 2 or Zero: Shinku No Chou (零~眞紅の蝶~,"Zero: Deep Crimson Butterfly"), is a remake of Fatal Frame: Crimson Butterfly developed by Tecmo Koei and published by Nintendo for the Wii video game console. It is also the fifth game in the series.

Following the gameplay mechanics of Zero: Tsukihami no Kamen, the game have an over the shoulder view, the player will fight hostile spirits with the help of the signature weapon, the Camera Obscura. The player use the Wii Remote to aim the camera and the players flashlight. A new mechanic has been added to the game as well as new graphics, updated character models, new camera design, new areas, redone FMV sequences and a two-player mode which have not been seen in any previous games in the series the Haunted House mode.


Emulation Status & Speed:
  • What works:
    Everything works so far, didn't experience any problem, the only thing is the sound in the cut-scenes I get noises but nothing that ruins the game.
    NOTE:From beginning to end the games works fine Smile (v3.0-714 of dolphin.)

  • What does not work:
    The sound that came out from the wiimote (for obvious reasons aka im playing with a ps2 joystick lol)Except of that everything works fine.

  • Known bugs:
    -Sound glitches and noises during cut-scenes videos, from slow down voices to out of sync image and video.
    -Using special lens on the camera can glitch the sound making it loop constantly in the background while the original sound plays normally, the way to fix this so far:
    1) Not equipping the lens
    2) Saving the game and reloading when this happen
    -Using JITIL compiler will glitch the sound of the game very often


  • Region differences:
    Can't tell really, only play the European version(PAL), if anyone play the Japanese please say it and I will update it.

  • Emulation Speed
    The game runs smooth no framerate drops or anything like that.
    Note: when you fight a 4 enemies at the same time in the village(not inside a home) if you dont have a good pc the game will lose several frames, same with the fire seems that take a lot of resource to emulate the fire, the frames goes from 30 to 26/27 in that kind of situations.
    When you play with Mayu along your side the game will need more resource so the frames maybe drop a little bit.

    The ver r6505 of dolphins runs the game very smooth but keep in mind that is not very stable, for example every time I close the game the emulator crash, if I save with the quick save that game will glitch sometimes or the controls will "get stuck", the sound in the cut-scenes will play in slow-motion sometimes, and you will see some bugs in some textures like in the lamps and some walls.


Configuration
  • Needed for emulation accuracy:
    EFB Copies: Disable unchecked. Check Ram and enable cache, if you dont you want to see the pictures you take, put texture to improve the performance but you will not see the photos in your album. If you check EFB disable the game will not be playable the screen will hang and some other glitch will happen.

  • Possible optimizations:
    This is how i config the game myself:
    [Image: dolphinconfig.th.jpg]

    Another tweaks:
    Graphic general/enhancements configuration:
    *Internal Resolution:
    Putting an slower one will give you more frames if the game is lagging a bit, same with aniso filtering and resolution.
    *External frame buffer:
    Putting real will give you some frames but makes the game look really bad is not worth it.
    *Disabling Idle skipping seems to fix some sounds problems.

    General dolphin configuration:
    *Frame-rate limit :
    Using Audio instead of Video seems to fix the audio problems in the cutscenes, the noises are gone but some voices will be played a little bit slow.
    Using LLE seems to slow down the game and didn't notice any difference between HLE so dont you use it.


    This is my pc
    I5 760
    Ati hd 6950
    4gb ram
    Win 7 64bits
    Dolphin ver x64-v3.0-714


Additional Information

Reviews of the game:
http://www.ign.com/articles/2012/06/29/p...ion-review 8.5/10
http://www.nintendo-gamer.net/review/pro...on-review/ 89/100
http://www.officialnintendomagazine.co.u...ii-review/ 72/100
http://www.hobbynews.es/reviews/analisis...tion-41061 (In spanish) 90/100
http://www.meristation.com/es/nintendo-w...go/1534335 (In spanish) 73/100
http://www.3djuegos.com/juegos/analisis/...i-edition/ (In spanish) 8.1/10

Screenshots and gameplay footage

Gameplay record by me(With bandicam):






Full game recorded by me:
http://www.youtube.com/playlist?list=PLA...ature=plcp

All the endings:
http://www.youtube.com/playlist?list=PLD...e=view_all

Trailer:



Screenshots (taken inside the game with fraps):

[Image: dolphin2012063000100070.th.jpg]

[Image: dolphin2012063000094161.th.jpg]

[Image: dolphin2012063000102954.th.jpg]

[Image: dolphin2012063000103476.th.jpg]

[Image: dolphin2012063000104546.th.jpg]

[Image: dolphin2012063000110471.th.jpg]

Attached my ps2 joystick config.
[color=#32CD32]Dolphin Configuration ver 3.0[/color]
  • General:
    • Enable Dual Core - on
    • Enable Ide Skipping - on
    • Enable Cheats - off
    • Framelimit - off
    • Use FPS for limiting - off
    • Limit by FPS - on (This is not significantly increase or make in-game FPS stable. Do not jump sharply from 30 to 17.)
    • CPU Emulator Engine - JITIL Recompiler
    • Lock threads to core - on
    • Force Console as NTSC-J - off
  • Audio:
    • DSP Emulator Engine - DSP HLE emulation (fast)
    • Enable DTK Music - on
    • DSP LLE on Thread - on
    • Enable Audio Throttle - on
    • Dump Audio - off
    • Audio Backend - Random
    • Sample Rate - Random
  • Wii
    • Enadle Screen Saver - off
    • Use EuRGB60 Mode(PAL60) - on
    • Aspect Radio - Random
    • System Language - Random
    • Insert SD Card - off
    • Connect USB Keyboard - off
Direct3D Settings
  • General:
    • Backend - Direct3D9 ([color=#FF0000]Use OpenGL game or emul crashed[/color])
    • Adapter - Random [color=#32CD32]^_^[/color]
    • Displey resolution & ratio - Random
    • V-Sync - off (If the option - ON - drop in FPS.)
    • Other - Random
  • Enhancements:
    • Iternal Resolution - 3x Native
    • Anti-Aliasing - None (If the option - 4x\9x SSAA - drop in FPS.)
    • Anisotropic Filtering - 16x
    • Scaled EFB Copy - on (Smooths out the texture. It can be turned - Off.)
    • Per-Pixel Lightin - off
    • Force Texture Filtering - off (Maybe it can be turned - On - But I didn't see any changes.)
    • 3D Vision - off
  • Hacks:
    • Skip EFB Access from CPU - on
    • Ignore Format Changes - on
    • EFB Copies - Texture (or Ram+Enable Cache, It does not matter for me!)
    • Texture Cache Accuracy - Fast+1 ([color=#FF0000]Safe Safe-1[/color] Fast+1 Fast - [color=#FF0000]game or emul crashed.[/color])
    • External Frame Buffer - Virtual (or Disable, It does not matter for me!)
    • Fast Mipmaps - on
    • Disable Lighting - off
    • Disable Per-Pixel Depth - on
    • OpenCl Texture Decoder - on
    • Cache Displey List - on
    • Disable Fog - on
    • Skip Dest. Alpha Pass - off
    • OpenMP Texture Decoder - on
  • Advanced:
    • Show EFB Copy Regions - on
    • Other option - off
Emulated Wiimote Settings
  • Extension:
    • WiiMote + Nunchuk
Known Problems:
  • Don't see photo in album, black square (User Photo)
  • more no problems (i'm not see)
If EFB Copies is disable it will corrupt the game image, if you select texture you will cause some glithes and you will not save the pictures in the album, it will increase the speed (5frames) but I dont know if its just a photo problem and nothing more maybe it carry others problems too
Best thing to do is play it with the last version of dolphin, Fatal frame 4 run better and this one too
i played both JAP + PAL..
PAL is bathatic and boaring cus of the ENG dub..so sillly

i played Jap and i peed in my pants..soo scary guys..BUT
anyway to figoure out how to play the Japanese with eng subtitle?
Yeah the british voices sucks really bad Sad
Maybe changing the folder that it is in Data>FR/SP/GE/IT etc etc (all the languages) for the Japanese?
i hope somboey try it and tell us..british soo annoying

just need japanese voice to the pal version..its gonna be FANTASTIC
bat2com
Play in PAL version!!!
Im test new revision Dolphin 3.0-715.
Game work very fast, y me show 130 FPS in menu and 50-60 FPS in game. Same problem of photo in album, dont see.
And because of this emulator does not work.
- There is no call hotkeys;
- Do not open configuration, or open and not closed;
- Sudden changes in FBS, 60 to 25 or 55 - 35. Because of what hangs;
- Poor response to the controls.

My controls for keyboard &mouse:
Code:
[Profile]
Device = DInput/0/Keyboard Mouse
Buttons/A = Click 0
Buttons/B = Click 1
Buttons/1 = Z
Buttons/2 = X
Buttons/- = E
Buttons/+ = Q
Buttons/Home = BACK
Swing/Forward = SPACE
Swing/Backward = SPACE
Tilt/Circle Stick = 100.000000
Tilt/Forward = Cursor Y+
Tilt/Backward = Cursor Y-
Tilt/Left = Cursor X-
Tilt/Right = Cursor X+
Shake/X = SPACE
Shake/Y = SPACE
Shake/Z = SPACE
Extension = Nunchuk
Nunchuk/Buttons/C = LCONTROL
Nunchuk/Buttons/Z = LSHIFT
Nunchuk/Stick/Up = W
Nunchuk/Stick/Down = S
Nunchuk/Stick/Left = A
Nunchuk/Stick/Right = D
Nunchuk/Shake/X = SPACE
Nunchuk/Shake/Y = SPACE
Nunchuk/Shake/Z = SPACE
D-Pad/Up = UP
D-Pad/Down = DOWN
D-Pad/Left = LEFT
D-Pad/Right = RIGHT
(06-30-2012, 09:43 PM)Damphil Wrote: [ -> ]bat2com
Play in PAL version!!!
Im test new revision Dolphin 3.0-715.
Game work very fast, y me show 130 FPS in menu and 50-60 FPS in game. Same problem of photo in album, dont see.
And because of this emulator does not work.
- There is no call hotkeys;
- Do not open configuration, or open and not closed;
- Sudden changes in FBS, 60 to 25 or 55 - 35. Because of what hangs;
- Poor response to the controls.

My controls for keyboard &mouse:
Code:
[Profile]
Device = DInput/0/Keyboard Mouse
Buttons/A = Click 0
Buttons/B = Click 1
Buttons/1 = Z
Buttons/2 = X
Buttons/- = E
Buttons/+ = Q
Buttons/Home = BACK
Swing/Forward = SPACE
Swing/Backward = SPACE
Tilt/Circle Stick = 100.000000
Tilt/Forward = Cursor Y+
Tilt/Backward = Cursor Y-
Tilt/Left = Cursor X-
Tilt/Right = Cursor X+
Shake/X = SPACE
Shake/Y = SPACE
Shake/Z = SPACE
Extension = Nunchuk
Nunchuk/Buttons/C = LCONTROL
Nunchuk/Buttons/Z = LSHIFT
Nunchuk/Stick/Up = W
Nunchuk/Stick/Down = S
Nunchuk/Stick/Left = A
Nunchuk/Stick/Right = D
Nunchuk/Shake/X = SPACE
Nunchuk/Shake/Y = SPACE
Nunchuk/Shake/Z = SPACE
D-Pad/Up = UP
D-Pad/Down = DOWN
D-Pad/Left = LEFT
D-Pad/Right = RIGHT

In configuration

Under audio put
DSP HLE

Do not put dump audio or dps LLE on thread

Under general put:
Framerate: Auto. Dont check the "limit by fps" option.
If that doesnt work put limit by fps and put 30fps and should work fine too

and use JIT recompiler

And should work fine, about the keyboard config cant tell you very much but you have to config the wiimote and nunchuk too
In the wiimote:

Buttons: (to use the A B etc)
Tilt: for the camera and flashlight move
D-pad:is for change the lens and the photo types while you are in the camera mode

Now the nunchuk:
Buttons: C that makes you run i think and Z auto target (very importan button)
Tilt: This control your character movement
Shake: only put 1 button and assign the same for the three

Hope it helps you

(06-30-2012, 08:58 PM)kaicooper Wrote: [ -> ]i hope somboey try it and tell us..british soo annoying

just need japanese voice to the pal version..its gonna be FANTASTIC

Yeah I british voices and a very very bad lip sync -.-

Sure it can be done but I dont think is that easy.
It should be very easy if audio files have the same filenames in both regions. Basically you'd just have to extract them and replace.
waiting for sombody do it if can..becouse there's one guy i know he did the trick
but waiting for hes offical full files
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