09-16-2011, 03:59 AM
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09-16-2011, 04:05 AM
Save-states are not very reliable, you probably shouldn't use them if you can help it.
09-16-2011, 04:11 AM
I haven't had any problems with save-states. But as SS said; they're unreliable, you can't tell when they'll work or fail.
And yes, it worked fine for me in Xenoblade.
And yes, it worked fine for me in Xenoblade.
09-16-2011, 04:38 AM
They work for me 98% of the time, although I've only needed to use them with gamecube games, so I don't know how'd they work with Wii games.
09-16-2011, 11:52 AM
(09-16-2011, 04:38 AM)moosehunter Wrote: [ -> ]They work for me 98% of the time, although I've only needed to use them with gamecube games, so I don't know how'd they work with Wii games.
Really? I use it only on GC games as well, and they seem much more instable to me, like, working 75% of the time at most..
09-16-2011, 04:48 PM
(09-16-2011, 04:38 AM)moosehunter Wrote: [ -> ]They work for me 98% of the time, although I've only needed to use them with gamecube games, so I don't know how'd they work with Wii games.
wow! thats high, i've noticed it also has to do with audio playing cause whenever i load a savestate from a place with no audio, it ALWAYS loads successfully but anywhere else i get errors & crashes, like for TP Wii loading at the start screen for strapping on the wii always loads successfully
09-16-2011, 05:07 PM
(09-16-2011, 04:48 PM)Blaze X Wrote: [ -> ](09-16-2011, 04:38 AM)moosehunter Wrote: [ -> ]They work for me 98% of the time, although I've only needed to use them with gamecube games, so I don't know how'd they work with Wii games.
wow! thats high, i've noticed it also has to do with audio playing cause whenever i load a savestate from a place with no audio, it ALWAYS loads successfully but anywhere else i get errors & crashes, like for TP Wii loading at the start screen for strapping on the wii always loads successfully
You're right and in general in "instable" situations : sound glitches, just before or too early after cutscene, huge animations, etc
09-16-2011, 08:13 PM
For me they've been very stable in GC games, but I've stopped using them with ToS: DotNW. It just freezes most of the time.
09-20-2011, 02:44 PM
For me, I can almost always get a GC savestate to work perfectly. ANY Wii savestate I make, however, causes Dolphin to crash before the game gets past the health and safety screen. They really should work more on this.
09-24-2011, 10:04 AM
You could try single core and LLE (not on thread) should make savestates better
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