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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Anything that can be done to fix Save States?
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Anything that can be done to fix Save States?
09-16-2011, 03:59 AM
#1
Barky91
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Half the time it breaks the game and it just crashes the emulator, is Dolphin just not very good with it or is it the game itself (Xenoblade) ?

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09-16-2011, 04:05 AM
#2
Starscream Away
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Save-states are not very reliable, you probably shouldn't use them if you can help it.
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09-16-2011, 04:11 AM
#3
Garteal Offline
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I haven't had any problems with save-states. But as SS said; they're unreliable, you can't tell when they'll work or fail.
And yes, it worked fine for me in Xenoblade.
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09-16-2011, 04:38 AM
#4
moosehunter Offline
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They work for me 98% of the time, although I've only needed to use them with gamecube games, so I don't know how'd they work with Wii games.
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09-16-2011, 11:52 AM
#5
Runo Offline
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(09-16-2011, 04:38 AM)moosehunter Wrote: They work for me 98% of the time, although I've only needed to use them with gamecube games, so I don't know how'd they work with Wii games.

Really? I use it only on GC games as well, and they seem much more instable to me, like, working 75% of the time at most..
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09-16-2011, 04:48 PM
#6
Zee530 Offline
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(09-16-2011, 04:38 AM)moosehunter Wrote: They work for me 98% of the time, although I've only needed to use them with gamecube games, so I don't know how'd they work with Wii games.

wow! thats high, i've noticed it also has to do with audio playing cause whenever i load a savestate from a place with no audio, it ALWAYS loads successfully but anywhere else i get errors & crashes, like for TP Wii loading at the start screen for strapping on the wii always loads successfully
......?????
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09-16-2011, 05:07 PM
#7
LordVador Offline
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(09-16-2011, 04:48 PM)Blaze X Wrote:
(09-16-2011, 04:38 AM)moosehunter Wrote: They work for me 98% of the time, although I've only needed to use them with gamecube games, so I don't know how'd they work with Wii games.

wow! thats high, i've noticed it also has to do with audio playing cause whenever i load a savestate from a place with no audio, it ALWAYS loads successfully but anywhere else i get errors & crashes, like for TP Wii loading at the start screen for strapping on the wii always loads successfully

You're right and in general in "instable" situations : sound glitches, just before or too early after cutscene, huge animations, etc
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09-16-2011, 08:13 PM
#8
SeeK Offline
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For me they've been very stable in GC games, but I've stopped using them with ToS: DotNW. It just freezes most of the time.
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09-20-2011, 02:44 PM
#9
hookonsonic2 Offline
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For me, I can almost always get a GC savestate to work perfectly. ANY Wii savestate I make, however, causes Dolphin to crash before the game gets past the health and safety screen. They really should work more on this.
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09-24-2011, 10:04 AM
#10
ExtremeDude2 Offline
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You could try single core and LLE (not on thread) should make savestates better Big Grin
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