Dolphin Patches (Archive)
Announcements
Threads
- HawaiianPunch's Code Patches (60 Replies)
- Multi GC pad plugin config more user friendly + a fix (16 Replies)
- [PATCH] DSP-HLE Plugin: Zelda WW Prologue Music (39 Replies)
- How to add those patches??? (4 Replies)
- EFB Bloom offset D3d patch (23 Replies)
- [patch] TAS input improvements (0 Replies)
- code (1 Reply)
- [Patche Render class]Fix bug Star Wars Rogue Leader (5 Replies)
- Every patch is outdated? (1 Reply)
- Make 3rd party Wiimotes work (in-game) (Linux/Mac OS X) (13 Replies)
- [PATCH] Add toggle for save state compression (2 Replies)
- Bugfix: Enable SSE4.2 on GCC (3 Replies)
- Compilation bugfix if EXTENDED_INFO enabled (0 Replies)
- Monster Hunter Tri Bloom patch (just renewed for newer svn) (15 Replies)
- Resident Evil 4 Wii edition (Leon Coat Unlocked) (0 Replies)
- pthreads signals to avoid sleep(0) on while loops (4 Replies)
- [help with my noob question] how to apply patches to dolphin (23 Replies)
- Donkey Kong doubling picture and Tales of Symphonia hack (47 Replies)
- Failed to compile Vertex Shaders (1 Reply)
- DynaRec Debugging (3 Replies)