In the next version of Cemu, out this thursday, mip-mapping will work and:
Wii U Emulator
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06-08-2016, 01:18 AM
(06-07-2016, 06:32 PM)DrHouse64 Wrote: That's not that simple. When you buy a game, you have the right to own a legit and original copy of the game and play it. When you want to share a footage, your inputs belongs to you, but everything on the screen is copyrighted. You, and only you, is allowed to see it only because you bought it. But yeah, that's dumb. And somehow, posting game play video is never a problem for websites or organizations that are sufficiently large and well-known in the gaming community. The magic of lawyers or a legal team, probably, but I doubt Nintendo would even bother to send DMCA requests to a site like Ars Technica, unless it's something big. If you're a single YouTuber, heaven have mercy on you But yeah, Nintendo are jerks in this regard. They won't even let you put Melee tourneys on a projector. I'm not kidding. 06-08-2016, 04:53 AM
Yeah, basically you can do it and then editors decide if they allow it or not and there's nothing you can do about it.
Wow, Smash 4 on PC <3 Seriously I hope that one day Cemu will be open-source. If it's not, nobody will care about Decaf, using Cemu instead, and WiiU emulation will be doomed for years.
From France with love.
Laptop ROG : W10 / Ryzen 7 4800HS @2.9 GHz (4.2 GHz Turbo disabled unless necessary for better thermals) / 16 Go DDR4 / RTX 2060 MaxQ (6 Go GDDR6) 06-08-2016, 02:45 PM
I just open task manager to see how many GB of RAM Cemu uses . 8/16GB is too much , don't you think ?
Imagine you run Cemu with some HD texture pack( anything higher than the Wii U - 720P , 4k res for example) ...16GB may not be enough Edit : Dolphin 4xIR vs Cemu: Laptop: Mini PC :: 06-09-2016, 05:17 PM
(06-09-2016, 01:19 AM)admin89 Wrote: I just open task manager to see how many GB of RAM Cemu uses . 8/16GB is too much , don't you think ? Time to get 32 gb of ddr4. XD 06-09-2016, 06:56 PM
My Rig:
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