(12-14-2009, 05:21 AM)CassioAug Wrote: I played the game here, and well... in D3D plugin, I couldnt get good speed. In OpenGL I get good speed but sometimes the frame rate fall to 25~35.
But for me, the biggest problem wasn't the speed, but the controls. Play SMG without the Wiimote its horrible. I tried configure my pad for the game, but have more buttons than the pad, and the "star-sensor" have to be controlled by the mouse.
So when I tried play the game, I have to control mario, jump, and use the 'Roll and Pitch' with the joypad, control the star with the mouse, and the camera with the keyboard. Thats definitivelly not good, looks like Im trying control an airplane. =(
Well, I've tried this game for the first time in Dolphin. You get used to the joypad and the mouse if you never played it with a Wiimote, it's not that bad, I've finished the game without it. But I definitively have to try this one with a Wiimote.
(12-15-2009, 05:03 PM)king666 Wrote: I want to know if they fixed the sound the music the game Super Mario GalaxyMaybe as a christmas present?? Miracles happen this seasons. I'm Sure baby Jesus would be happy.
greetings.
Rig
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